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Скорошни рецензии на Scarf Ninja

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Показване на 1 — 10 от 13 постъпления
Все още никой не е оценил тази рецензия като полезна
25.3 изиграни часа (22.1 часа по време на рецензията)
The only negative thing that can be said about this game is that there's not enough of it.
The movement options give you a lot of freedom to tackle both fights and pseudo-platforming challenges in multiple ways, and almost all of them are fast and make you feel cool. I actually felt encouraged to get the various collectables because they provided upgrades, and most were fun to get.
When you finish the main content the game has to offer, there's a variety of mutators that let you give yourself a challenge going back through the areas you've previously cleared -- which now have new challenge modes with various mutators themselves.
I haven't been able to try the multiplayer mode, but I can imagine it's a lot of fun.
I hope that Greylock continues to support the game with updates and workshop support, genuinely one of the best games to come out in recent years.
Публикувана 27 ноември 2024.
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1 човек намери тази рецензия за полезна
543.0 изиграни часа (207.5 часа по време на рецензията)
One of the few games where jumping in to public multiplayer isn't a terrible experience. The classes are all well balanced, performing well on their own as well as contributing in groups. While audio and text chat exists, the in-game call out tools make chat optional. Especially the dedicated salute button-- Rock 'n Stone!
Публикувана 24 ноември 2021. Последно редактирана 22 ноември 2022.
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Все още никой не е оценил тази рецензия като полезна
27.8 изиграни часа (23.5 часа по време на рецензията)
Рецензия от „Ранен достъп“
Pretty much exactly what it says on the tin. The game is a bit janky, but there are moments when everything just clicks. There's also only a handful of base levels, though the community workshop kind of counters that. In short, you're getting exactly what you pay for: a unique, movement-heavy, over-the-top shooter that's in early access.
Публикувана 25 ноември 2020.
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Все още никой не е оценил тази рецензия като полезна
96.9 изиграни часа (47.1 часа по време на рецензията)
Has heavy roots in System Shock, with the abilities of the Dishonored series. There are moments in the game where you could swear you're just playing "Dishonored in Space," but not too often. Its focus on player choice is quite nice, letting you ultimately tailor your experience. Don't like horror games? Just blast everything to pieces. Want to try stealth? Go ahead.
Публикувана 28 юни 2019.
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Все още никой не е оценил тази рецензия като полезна
30.1 изиграни часа (22.4 часа по време на рецензията)
The only thing wrong with it is that its too short: be warned that it will take maybe 10 hours per playthrough, and with a limited weapon choice and standardized skill progression, it has little replay value. Still, I love this game to death. It plays smiliarly to Far Cry 3 and 4, but you truely feel like you're a badass cyborg hero in an 80's TV show.
Публикувана 21 ноември 2018.
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4 души намериха тази рецензия за полезна
2 души намериха тази рецензия за забавна
10.2 изиграни часа
Pros
  • Pretty settings
  • Passable and semi-interesting combat
  • The option to simply run past fights
  • Interesting time-manipulative storyline
  • Sand Wraith Mode (Unlimited time manipulation powers)

Cons
  • Bugs- lots of them, mostly audio/visual related
  • Forced backtracking; often you go through the same area (and puzzles) about 3 times.
  • Absurd bosses; they have an enormous amounts of health and deal enormous amounts of damage.
  • Edgy as Shadow the Hedgehog on a skateboard with a black fidget spinner.
  • Sand Wraith Mode is relatively short.

Unless you're really in need of that Prince of Persia style of parkour puzzles, don't get this.
Публикувана 23 януари 2018.
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3 души намериха тази рецензия за полезна
144.7 изиграни часа (66.4 часа по време на рецензията)
While it did have a bumpy start, this game is quickly becoming a favorite of mine. Most issues that I had been getting (extremely low frames, especially right after loading saves, guards with super-senses, among other things) are resolved now, probably due to the devs and my upgrade from a 650Ti (Just above minimal requirements for graphics) to a 1060.
The gameplay is very enjoyable, with the level design allowing for almost any sort of approach with any set of powers (or a lack thereof!) The new in-depth set of powers makes dusty old Corvo seem new, and being able to craft your own bone-charms is one of the best improvements I think has been made. A little more of an invisible upgrade, the update to the chaos system lets you blow off a little more steam. And of course, New Game + allows you to truely feel like a badass with your vast array of powers.
Overall, I'd say if you are on the edge due to bad reviews, look at how your system holds up to the games suggested hardware, and decide from there.
If you played and enjoyed the first game, definitly get it, or look up a playthrough if you can't meet the system requirements- the writing is interesting, to say the least.
Публикувана 24 декември 2016.
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Все още никой не е оценил тази рецензия като полезна
132.1 изиграни часа (108.4 часа по време на рецензията)
Its alright.
Публикувана 23 ноември 2016.
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2 души намериха тази рецензия за полезна
7 души намериха тази рецензия за забавна
52.2 изиграни часа (43.5 часа по време на рецензията)
Have you ever wished Robo-Cop was an anime? If yes, your dreams have been realized, my friend. One warning, though- the toughest enemy through the whole game is often the camera.
Публикувана 24 юни 2016.
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Все още никой не е оценил тази рецензия като полезна
40.0 изиграни часа (11.8 часа по време на рецензията)
Once you play this game, taking Asprin will never be the same.
Публикувана 9 ноември 2015.
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Показване на 1 — 10 от 13 постъпления