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28.7 h registradas
While this game was fun, there are a lot of things I didn't like about it. The "story" really bogged the game down with nonsense, the monster hit boxes were all over the place, the game was far to easy for the most part, not very many monsters, the new monsters just felt like watered down versions of other monsters (Kulu-ya-ku and radobaan especially), a lot of weapons were dumbed down, etc. Don't get me wrong, this game was still fun in its own right, but it felt like a lot was missing. I understand there was a lot about this game that was going to be rocky with the transition to a new platform, but there were several things that could have been done better. That being said, there were also a lot of positives, and if the mistakes are learned from, MHGU and future games look very very promising.

To be honest, my expectations for this game were quite high, and so that may have had a factor in it. You could certainly do far worse for a game, but it just wasn't what I was hoping it would be. In terms of recommendation, I wouldn't recommend it per say, but it is not bad enough to warrant the downward thumb.
Publicada el 19 de agosto de 2018. Última edición: 19 de agosto de 2018.
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Nadie ha calificado esta reseña como útil todavía
294.2 h registradas (11.2 h cuando escribió la reseña)
Reseña de acceso anticipado
Great game, even though it is only in Beta. Though the fall damage is quite messed up, a good improvment from terraria.
Publicada el 9 de diciembre de 2013.
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