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Exibindo entradas 31–40 de 132
Ninguém achou esta análise útil até agora
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Early but not bad at all.
Publicada em 18 de dezembro de 2021.
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99.4 horas registradas (86.1 horas no momento da análise)
Fool me once and shame on you, fool me twice. I my be sniffing the copium saying it is much better looking, etc, pay to win does not exist here like in the free archeage. And that is the only reason I will look more into it, and hope not to be shamed. I am still bothered by things, and how come it says I only have 30 days? Its down to not unless your do your homework and watched for awhile, to gain trust.
Publicada em 16 de dezembro de 2021. Última edição em 19 de dezembro de 2021.
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187.7 horas registradas (19.7 horas no momento da análise)
Great fun, and up there with the best.
Publicada em 13 de dezembro de 2021.
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125.4 horas registradas (43.7 horas no momento da análise)
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Pretty fun game, reminds me of
Torchlight, with Diablo light mix.
Some chests are occasionally locked with a pay tab, which I have never bothered with and just by playing you will get just as good drops, and usually superior when your crafting gets better, drops and chests are mainly used for crafting material.
The only thing I was enticed to buy was the points it takes to add effects to your weapons and chest. I had 500 cosmetic points to begin, and effects were 350,(I dual weld) effects on chest is 125, and there are a lot of effects to choose.
Also you can change the skins of your equipment, for free using those you've gained, and some are to buy with 200 cosmetic points.
Other that I saw was to win a double reward for seasonal events, where you can buy a season pass to get, the single reward for me was fine enough.Maybe more pay that I did not notice, but I never felt inclined to spent on anything but the effects.
Game play to begin is fairly easy, but high lvls ramp up, also the dungeons are varied a fair bit, and I felt battle was good and did take tactical movement and control as the dungeons got harder.
Once you shoot or attack a pack you can let white auto attack go but also do have the ability to take over and change target, and here your skill use and which ones you take in battle and have leveled is very critical to use properly if you want to advance.
And this is where a time wall hits to time lvl skills and passives, they start off short but increase in time. In gamed earned jewels can quicken the procedure if you want to use them, but again not needed unless in a hurry.
You cannot just depend on your party of a.i.'s, who are good and level as well, but not a whole lot you can do with them other than order one skill use from each of them when wanted.
The game includes different quests to follow during the story line and do a daily as well.
The crafting of equipment and jewel management is good. the jewels can be slotted in items that have sockets and also grow in power by combining smaller ones on up, all is very nicely done.
Publicada em 22 de outubro de 2021. Última edição em 25 de outubro de 2021.
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21.5 horas registradas (7.0 horas no momento da análise)
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Wicked fun, they have done constant updates it seems, and the runs are well designed, and nice statue placement for soul bounding items, oodles of drops too. fighting is awesome, not sure what they did, but movement is fluid, picking and changing target is smooth by just mouse turning.
Skills are plenty to choose from and great design to assign skills the way you really want for your own style of play.
Great game.
Publicada em 16 de outubro de 2021.
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1.8 horas registradas (1.0 horas no momento da análise)
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Not a bad little time waster, everything works fine and fair character builds. The movement maps are hexes that have creatures to battle to get to portals for next tile set. Using back stab tactics when moving to enter a fight is good tactics, and decent skills are available and planing attacks in battle can be fun.
Publicada em 27 de setembro de 2021.
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2 pessoas acharam esta análise útil
0.6 horas registradas (0.3 horas no momento da análise)
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Wait
Publicada em 29 de agosto de 2021.
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22.8 horas registradas (8.2 horas no momento da análise)
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Yeah my first time the squad did get smoked, but I dealt with it, and as I understood how to play better now I got on a roll and never regret buying the game.
Between upgrading skills, learning more, and buying new recruits it can cost a bit. And healing the crew for 5g each, if want after a run, is really not much. Or just heal and repair in battle.
Grind a bit as needed and then continuing on as like most games.
Whatever people think of the dlc thing, I really don't care, would not have bought it, nice now that they accepted the fact and made it free.
Publicada em 13 de junho de 2021.
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Um desenvolvedor respondeu em 17/jun./2021 às 4:26 (ver resposta)
16 pessoas acharam esta análise útil
23.2 horas registradas (0.9 horas no momento da análise)
Its a proper D2 type dungeon crawl, simple but not too shabby, I found it fun and price is fine.
Would be nice to be able to view scroll in/out. Also hit box is quite tight, need to hit directly on body within outline, Np. but camera is pulled quite out.
Different choices of beginning mastery, from standard warrior, sorcerer, archery and also necromancy and sanctity (buff/heals) Seems to be progressive dungeon maps that are on tiers for drops and whatever. Jewel crafting and blacksmith, but some things are not yet open for me.
Have only played a short while, I will recommend it since played fine with no bugs encountered, and has good options with Keybinding included.
Publicada em 2 de junho de 2021.
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3 pessoas acharam esta análise útil
2.3 horas registradas (0.9 horas no momento da análise)
This is an odd one.
I do not like a heavy price tag on a short game, and the looks were not that great and a typical story used.
I felt like I should just return for those reasons...
But the sob is lots of fun running and shooting, and that's good enough for me to keep it.
Publicada em 1 de junho de 2021.
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Exibindo entradas 31–40 de 132