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Rapporter et oversættelsesproblem
Graphically, its nice, but like DE there is no gameplay, just walking around and exploring.. so I don't consider them games, but experiences. It's zen-like in a way, that is probably its redeeming quality.. but I prefer to have a game, something that has a goal or a state. Even journey have a state/goal, like collecting the runes to make your scarf longer, or keeping up with you nearby network 2player, or "solving" the environment to move on further, and a narrative to support it (the images). Both very much experiences, but one has more explicit gameplay.