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106.5 h las últimas dos semanas / 1,432.3 h registradas (247.3 h cuando escribió la reseña)
Publicada el 10 DIC 2017 a las 8:25 p. m.
Actualizada el 10 DIC 2017 a las 8:27 p. m.

Reseña de Acceso anticipado
This is a prime example of Early Access as it should be done. The developers are very communicative and effective. As for the game, you have to try it out if you have any interest in "system design". It is very polished for an early access game. With the latest 0.15 stable release, I play single player without autosaving (I save manually) and the game did not crash or bug out after more than two hundreds hours of play time. Not a single time! Some Triple-A title don't even manage to do that!

The game puts you as a (futuristic?) engineer stranded on an habitable yet hostile planet. You have to mine resources, develop weapons (to protect you from the hostile fauna) and build automated machines to eventually be able to assemble a rocket and get out of this forsaken place.

The game is presented in a very stylized 2D top down view. Lots and I do mean a lot of events occur in realtime: Belts that moves stuffs around are filled with thousands of items, dozens and dozens of "bitters" nests are continually expanding around your defensive perimeter, trains moves from station to stations... All that without any hiccups or slowdown (providing you do have decent hardware). Very impressive the amount of optimization done on this game.

Ah, and there is also a multiplayer mode! Coop or PvP. You can customize rules and host games where other players can join you and partake in the fun.

A real bright star in a galaxy of otherwise rather mediocre early access games. The 98% review score tells everything about the quality of this "yet to be finished" title...
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