1 osoba ohodnotila tuto recenzi jako užitečnou
Doporučuji
0.0 hodin za poslední dva týdny / 22.7 hodin celkem (12.1 hodin v době psaní recenze)
Odeslána: 23. led. 2021 v 20.40

There's balancing issues with the combat, certain aspects of it seem a little unfinished or rushed, and more than half of the characters you recruit feel pretty inessential to the story... but this game explodes with charm that you just don't see in games from AAA studios. Indivisible is a mash-up of a platforming game with light (story-based) Metroidvania progression with hybrid RPG/fighting game combat heavily inspired by the PS1 game Valkyrie Profile. These two flavours don't sound that great together, but it works.

The story is some fairly generic "open the three special gates in order to fight the world-threatening elemental evil" ♥♥♥♥, but with personality layered on top of it which makes it more unique than you'd expect. A lot of this comes down to the game's heroine Ajna, who's a bit of a Naruto-like shounen protagonist, but the story plays the question "what if an impulsive idiot whose solution to everything is whacking it with a stick was the only person who could save the world?" completely straight. That leaves you with some fun story scenarios where Ajna makes progress towards saving the world, but her wilfully ignorant approach to heroism leaves chaos in its wake. She may be saving the world, but that doesn't mean she can't ruin some lives. So that's fun, I like that.

Besides Ajna the characters are not all winners, but the interjections of the likes of Razmi, Nuna, Baozhai and Dhar consistently put a smile on my face.

It's a good game, you should play it.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit