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Análises recentes de ruSe

A apresentar 1-3 de 3 entradas
1 pessoa achou esta análise útil
22.2 hrs em registo (16.2 horas no momento da análise)
Análise de Acesso Antecipado
Basically talking ♥♥♥♥ to ghosts and then running like babies once the ghost decides to square up.
Publicado a 26 de Novembro de 2020.
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200 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
6
3
2
1
4.8 hrs em registo (0.9 horas no momento da análise)
UPDATE: Just finished the game, and I can easily say the game is about something that should be talked about more. Very few games tackle the concept of pain, happiness, depression, and how serious of a problem it is if left alone. It grows, amplifies, becomes overbearing. INMOST is every bit as amazing as the rest of my review makes it sound, albeit a bit niche.

If there is only ONE thing I do recommend this game for, it would be the sound and ambience design. The colours though limited, get the current emotion across beautifully and the sound design is truly the superstar of this short, thoughtful game. I enjoyed every second of this game.

It is not a fairly simple game to be honest, and I was a bit annoyed by the initial difficulty suddenly plateauing, but the narrative and sound design more than makes up for it in my opinion. This game is NOT for you if you are looking for a challenge, or something short.

The colours are creepy, the sound design is great, and you can see the love and effort put into animating and overall game design. It's fluid, you can feel the characters get sluggish after a big jump, run when there's danger.

There are 3 characters you play as, and each play very differently. I am hoping at some point it becomes clearer how the 3 are linked. The world is scary, creepy, and I felt unnerved and nervous plenty of times.

Highly recommend this to anyone looking for a narrative game that focuses on a different concept than most games (UPDATE: I originally wrote clever puzzles, but I was wrong as they simplify quite quickly and focus more on the narrative exclusively)
Publicado a 21 de Agosto de 2020. Última alteração: 22 de Agosto de 2020.
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2 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
97.0 hrs em registo (51.5 horas no momento da análise)
I don't think I've ever reviewed any game on Steam, but well, I wish more people play and understand why this game is as good as it is.

There is a story, a good one too. But it's not spoon fed to you via menial quests and random chat. You have to seek the story out, and join the dots.

Subnautica is a dark, and very harsh game. It is unforgiving, and you will hear sounds in the distance that will send a chill down your spine as your primal instincts tell you to run. The music is haunting, the story compelling, the system unique as you try and survive and maybe even thrive?

It might be the best crafting/story/atmospheric game out there. I highly recommend this to anyone looking for an escape for about 50 hours. Take your time, enjoy the view, and craft some disgustingly huge machines.
Publicado a 29 de Junho de 2019.
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A apresentar 1-3 de 3 entradas