Comentarios
SnickeringSnaussages 25 MAR 2024 a las 8:31 a. m. 
For Shadows of Forbidden Gods, there was a sick mod that gets you cultists but is super overpowered, wondering if you have the file on the fixed version you made.
CurtimusPrime92 28 MAY 2023 a las 10:05 p. m. 
getting an error with your mod https://gtm.you1.cn/sharedfiles/filedetails/?id=2822464423 doesn't show up on your workshop and the link itself gives steam error
Riftwalker 27 MAY 2021 a las 1:05 p. m. 
oh lol i have to make it public
Teholb 27 MAY 2021 a las 12:52 p. m. 
Holy Sigmar, bless this ravaged mod- the link lands on an error page. I appreciate you taking the time to upload it, thank you very much :]
Riftwalker 26 MAY 2021 a las 10:08 p. m. 
okay i managed to figure out how to do it https://gtm.you1.cn/sharedfiles/filedetails/?id=2499045338
Riftwalker 26 MAY 2021 a las 9:42 p. m. 
nope, don't really know how to post mods
Teholb 26 MAY 2021 a las 2:39 p. m. 
Hi, I just saw your comment on the PawnsChooseResearch mod for Rimworld. Have you posted that mod you created for it anywhere?
Ra 24 ENE 2019 a las 2:24 p. m. 
Hello, I have just read your message about Pathfinder: Kingmaker memory editing using Cheat Engine here: https://gtm.you1.cn/app/640820/discussions/0/1735469230215027148/?ctp=2#c1735469309118394808
Won't you mind telling me more about how you did it and how to edit alignment of enemies on the way if its possible? Thank you
yuyuyu♡ 1 OCT 2018 a las 8:47 a. m. 
I JUST GET OOFED
Riftwalker 2 ENE 2017 a las 12:08 a. m. 
whiny? no, I wasn't that to begin with. :/ gave constructive criticism and then left.

you though, you ARE getty whiny over a free mod.
Imperator Augustus 1 ENE 2017 a las 11:59 p. m. 
My god can you get any more whinny over a free mod.
Filosofem 4 OCT 2016 a las 5:49 p. m. 
A very good player, good timing but CSS..meh..BUT, you stay really good anyway, long fight lol gg
Riftwalker 15 JUL 2016 a las 3:49 a. m. 
lol
Shōgun - Usami Fuji 15 JUL 2016 a las 12:07 a. m. 
If u cant take ganking when u invade then dun invade git gud
Riftwalker 14 JUL 2016 a las 1:04 p. m. 
I don't even know who you are, and the onyl guy ho parried me yesterday was when I invaded a gank and was completely non-hostile til they hit me, and I just R1 spammed so it'd be over with. If I blocked you it'd have to be I noticed you hacking in another invasion.
Shōgun - Usami Fuji 14 JUL 2016 a las 12:50 a. m. 
so u block the player who kick ur ass ? XD
rip git gud
Shōgun - Usami Fuji 14 JUL 2016 a las 12:41 a. m. 
hahah ez parry R1 spammer git gud
Riftwalker 9 JUL 2016 a las 12:14 a. m. 
hahaha, i was a blade of the darkmoon, loved your concord proof, bro.
women fear me fish fear me 5 JUL 2016 a las 6:33 a. m. 
YOU FRIEND SUCK MY ♥♥♥♥
women fear me fish fear me 5 JUL 2016 a las 6:32 a. m. 
NOOB AND GARNKER
♥♥♥♥♥♥ KIDDO
Skarnix 20 JUN 2016 a las 9:04 p. m. 
I'm sorry I wasen't able to keep you safe my good sir, you will be missed.
Comrade-kun 20 JUN 2016 a las 8:53 p. m. 
ty for lighting the way
RaeniL 19 MAY 2016 a las 4:20 a. m. 
i hate you
Riftwalker 19 MAY 2016 a las 1:34 a. m. 
lol, people getting mad at me setting up infinite blue bro fight clubs.
RaeniL 18 MAY 2016 a las 3:28 p. m. 
AFK? -__- WTF?????????
Trickyyyxx 16 MAY 2016 a las 2:25 p. m. 
Sik parry spam.
Ohasumi 15 ABR 2016 a las 8:03 a. m. 
if u got some problem in dark souls 3 mutiplayer pls chat to me
Riftwalker 8 FEB 2016 a las 12:40 p. m. 
? i copied the sniper rifle aim and crit bonus mod areas for their mesh and texture thing. under x2item_defaultupgrades. Then i just replaced the gun identifier with the gun i wanted. like he assaultrifle_CV
g0jira 8 FEB 2016 a las 5:22 a. m. 
and could you tell at least where to add a scope on reapeter for a gus so it looks default like yours ?
Riftwalker 7 FEB 2016 a las 2:24 p. m. 
no it, seems to make it purchasing the purgrade just purchases the normal weapon. the weapons themselves don't make you crash or anything. Trying to see if this happens to everyone.
루시퍼 7 FEB 2016 a las 2:22 p. m. 
um, i am sorry i erased pre saved files, is your mod crashes with those weapons are purchased?
Riftwalker 7 FEB 2016 a las 2:17 p. m. 
I'd rather, not sorry. I'm having enough trouble as it is and i'm an actual programmer. :P

if you look at the mods current thread it has a bug in it, and I can't seem to crack it... Walter can you purchase chirp guns and pulse rifles in your campaign?
루시퍼 7 FEB 2016 a las 2:09 p. m. 
could you add me friend and teach me how to modding? i am really eager to edit game !
Riftwalker 7 FEB 2016 a las 2:00 p. m. 
no, I replaced all the static numbers with references to the config, I didn't realize that a ton of stuff in the config was there but not referenced. :P
루시퍼 7 FEB 2016 a las 1:53 p. m. 
somehow new patch makes ini works well!! :) which did you changed? if it is simple thing, could you teach me how to adjust other mods? i want to change clip size of longwar smg but it doesnt work like pre patched scope rifle
Riftwalker 7 FEB 2016 a las 12:55 p. m. 
yeah, i'm referencing their compressed version but i believe the SDK comes with the unreal content manager, with all the uncompressed versions.
AD3DA 7 FEB 2016 a las 12:51 p. m. 
I doubt I could make heads or tails from reading the code... It's pretty hectic there.
Riftwalker 7 FEB 2016 a las 11:24 a. m. 
I have a question, I 1 forgot that that long () thing was actually in the config file, 2 am wondering if you editing these after starting a game? can you try makign a new game and see if the values hold there?
루시퍼 7 FEB 2016 a las 11:08 a. m. 
isnt't xcomsapack,ini is exact the weapon stats belong?
i changed some stats but it doesnt adjust and goes default setting. i hope you will make update soon :)
Riftwalker 7 FEB 2016 a las 11:00 a. m. 
@PyrZern, if you could honestly just find the default rifles and extend their barrels slightly, and then update the positional data for the "suppressor" attachments, that'd be a great start. The one that I really need a new model for would be the cannon which needs a single barrel for the conventional and mag varients.

@Walter, Clip and mobility are in the file but damage is not. since a number of people have been asking I'm considering making an update and adding them to the config file.
루시퍼 7 FEB 2016 a las 10:28 a. m. 
i'd like to change weapon's few things(such as clip,mobility,damage). how can i change it?
Riftwalker 7 FEB 2016 a las 10:03 a. m. 
all the stuff in there is the stuff being used for the mod. Are you trying to edit the weapon's damage by adding additional values?
루시퍼 7 FEB 2016 a las 3:40 a. m. 
Hi, i'd like to ask some question! :)
i'm very glad to use your sa rifle mod, but i want to edit some weapon stats. so i edited inside the config folder XComSAPack.ini, but it doesnt seems to change. how can i change weaponstats?
Riftwalker 7 FEB 2016 a las 1:47 a. m. 
yeah, it's just a bunch of dissociated model files as far as I can tell.
AD3DA 7 FEB 2016 a las 1:24 a. m. 
I'm no programmer, I just make 3d models... But I never make mods, certainly not for XCOM2. Is it multiple modular models put together to make a weapon ? (like FO4 weapon crafting or something ?) If you can put a Sniper Barrel together with a Cannon's Grip and a Rifle's something something, then it would be modular models.
Riftwalker 7 FEB 2016 a las 12:54 a. m. 
I have no idea, but it looks crazy, something like 20 models per weapon tier. I'm not a modeler, I don't know specifics just that there appears to be tons of tiny bits and pieces fitting together and if modeling does happen, look at the page linked on the mod provided to see what kind of weapons and mods are going to be made. that's models for each weapon, each tier of that weapon, each current mod for each tier of that weapon, and then later mods for he original weapons and the weapons that have been made. but this is what it look like that i had to plug in.

https://www.dropbox.com/s/kmupv162mqpmb0o/Screenshot%202016-02-07%2000.53.48.png?dl=0

that's for one scope, on weapon tier. and I don't know what the formatting in, to answer your question. :P
AD3DA 6 FEB 2016 a las 11:42 p. m. 
Hey, what kind of 3d models do you need to make weapons for XCOM2 mods ?
Riftwalker 22 JUL 2015 a las 7:29 p. m. 
haha ;-; i mostly just wanted the havel MLG to end it already. look up ring of the exalted
shrunk! 22 JUL 2015 a las 7:27 p. m. 
Nice invisible weapon and waiting until a second bell keeper invades me to actually attack me. You are trash.
W0LF11c 8 JUN 2015 a las 5:09 p. m. 
<3 from the belltower