mrguy0807
Zack   Bay Saint Louis, Mississippi, United States
 
 
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6.4 Hours played
There are certain books and movies that might hold a certain amount of niche indie appeal for the general public but then tend to be pretty well known in whatever specific region they're set in. For example, Cormac McCarthy's novel Suttree might be fairly well regarded by people who know about the author's less popular works, but if you ever go to Knoxville Tennessee it's much more widely known and talked about, specifically because they have a connection to it because of the geographical location in which it's set.
Videogames are a medium that doesn't really lend itslef to that in the same way, in my opinion. There's a few games that have New York, Southern California, or even New Orleans as their settings, and yet those games never really take on any special meaning for the people who live in those places, at least not as far as I'm aware.
Norco might be the first game that actually manages to hold a specific regional appeal for the place in which it's set. Nothing else like this has ever really been made in the videogame space that focuses so specifically on a particular place and the weird realities that make up that place. As someone who has spent his whole life on the Gulf Coast, this feels very special to me, but I do worry that this game might be too niche, and too regional to ever have any broader appeal.

Norco is a traditional point-and-click adventure game with some mild turn based combat, set in a dystopian cyberpunk version of Southern Louisiana.
Gameplay is exactly what you'd expect from such a venture. It mostly involves interacting with the environment through clicking, some mild puzzle solving, and a lot of dialogue. There are some (very easy) combat sections mixed in depending on the choices you make which are turn based RPG combat/quicktime events.
The main draw of the game is of course, the setting and the story, all complimented beautifully by the exquisite pixel art.
Since the setting is the main thing I'm focusing on I just want to say that I think it's very special to see a game come out like this that highlights this particular region of America because I've looked for sci-fi interpretations of Southern Louisiana and the Gulf Coast before and I gotta say they're almost nonexistent. Most of the time if New Orleans or this area gets mentioned in science fiction at all it's usually just as a half-assed warning about global warming and they'll say the whole region is underwater. But there's so much about this particular part of the world that is unique and fascinating that makes it perfect for interpretation in the context of sci-fi but this is the first property I think I've ever seen that attempts to do that.

Norco is a real place in Southern Louisiana. West of New Orleans and dominated solely by oil refineries and factories. Industrialization, it's effects on the environment, and the parasitic relationship it has with the people who are harmed by it, but also rely on it for money and community, that's a perfect theme to be explored by the cyberpunk genre, and Norco is a perfect place to set such a story. In addition, the game shows us the region's similarly parasitic relationship with religion, politics, and hints at a much wider world where all of the current problems America has been facing have been magnified tenfold.

I absolutely love this game and it's story but I do worry that many gamers won't be able to connect with it since it ties itself so specifically into the nature of this one particular region.

The pixelart beautifully renders all of this as well, like I said. I'm always a sucker for good pixel art. Especially when it gives you scenic swampy vistas that you can just sit and stare at for a while to absorb the ambience.

The game makes a big deal about it's soundtrack but I wasn't as impressed by it. Although it's good none of the songs in particular really stood out to me, except for maybe the overworld theme, called 'Parish.'

Overall I would definitely recommend this game to anyone who wants to give a forward thinking cyberpunk storyline a shot, and is comfortable with it being light on gameplay, and having obscure references. But although I heartily recommend it, I do worry that the game will end up only having a certain kind of niche, regional appeal to the people who are familiar with the setting it takes place in, the same way only other obscure pieces of media have done so in the past.
Comments
Nyx 31 Dec, 2023 @ 8:18am 
:sawy3::Lunar_Tear: 𝒽𝒶𝓅𝓅𝓎 𝓃𝑒𝓌 𝓎𝑒𝒶𝓇! :Lunar_Tear::sawy3:
Nabeto 13 May, 2015 @ 4:10pm 
And Tacos.. Can't forget them tacos..
Nabeto 13 May, 2015 @ 4:09pm 
Titties man.. It's all about dem titties