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Recent reviews by Richard Rahl

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51 people found this review helpful
3 people found this review funny
19.6 hrs on record (14.4 hrs at review time)
Great Game, lots of fun. Controlling your minions with a black and white style brings back all my nostalgia. The tower defense feeling and rts side is outstanding. The game feels a mix of black and white, warcraft 3, Dungeon Keeper, and even a feeling of dwarf fortress. The Combat is entertaining if a little crowded and the AI that handles fighting is extremely smart. Simple right-click into a battle will have your minions not running like idiots to their deaths. If they get hit, they hit back.

That being said. It feels like it is missing too much content.

-3 maps for skirmash and 6 maps for multiplayer after the release is a little disappointing. Hoping for community maps maybe.
-Narrator talks too much. Wish I had an option to mute him or skip the dialogue.
-Lag Issues when units are being hit by traps.
-Payday needs to either be longer or instanteous. Half of the time the minions are just walking back and forth between paydays.
-Minions slack off way too easily requires a lot of slapping.
-Demons are currently underpowered and cost too much pop.

This games needs to let you play the human Race, like a game mode of dungeon Invader almost. If new maps come out and the lag issues are handled, this game will be alot more fun. It just feels like it is missing something to keep me playing.
Posted 26 April, 2015.
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