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0.0 ore nelle ultime due settimane / 21.6 ore in totale
Pubblicazione: 1 gen 2015, ore 16:37

Underworld is the last chapter of Crystal Dynamics' trilogy that began with Legend and continued through Anniversary. As a whole, I thought they did an excellent job of capturing the spirit of the original Tomb Raider while significantly improving the graphics, gameplay mechanics, interface, and player control of Lara. Underworld improves on Anniversary visually with more natural textures, reflections, and light/shadow effects. The Thailand segment of the game in particular is gorgeous. It also adds some terrific new gameplay mechanics like chimney climbing, walking on and vaulting from the top of poles, and rock climbing. It also made good use of the motorcycle in a couple of the later missions.

Where Underworld falls short of Anniversary a little bit is that the puzzles on the whole aren't as intricate or elaborate. Anniversary really set the bar high with some of the most ambitiously designed puzzles I have ever seen in a game. But Underworld is still a fun challenge nevertheless. I also, as amazed as I am to say this, miss a real boss battle in Underworld. Boss fights in Tomb Raider have never been that impressive and success is always based on your figuring out the pattern to beat it. Still, having those occasional showdowns do provide a sense of closure to the bigger chapters of the game.

The ending itself felt rushed, and I was surprised after completing the final puzzle (which was a fun and visually impressive scene), it went straight into cut scenes and then the game was over. Underworld would have benefited greatly from one final showdown between Lara and Natla to bring the trilogy to an epic conclusion. (she is there during the last puzzle, but merely as a distraction while you focus on completing it) The ending does wrap up the story about what happened to Lara's mother, but it doesn't feel satisfying the way it could have.

Underworld is still a must-play for any Tomb Raider fan, it is entertaining throughout.
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