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Análises recentes de White

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Exibindo entradas 1–10 de 16
Ninguém achou esta análise útil até agora
0.3 horas registradas
HELL YEAH
Publicada em 17 de novembro.
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3 pessoas acharam esta análise útil
0.2 horas registradas
Unplayable in 4K as the text is incredibly tiny and terrible in lower resolutions on a big screen/TV.
Even got denied the refund as I tried out the game too late.

It'll have to rot here and Steam stole me 29€
Publicada em 6 de julho. Última edição em 6 de julho.
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Ninguém achou esta análise útil até agora
174.1 horas registradas (139.0 horas no momento da análise)
Seems that the game turned around to be good again (meaning mainly server problems and the Sony Account faux pas). Great game to play with friends and even with randoms.

One suggestion: always aim for the head (or the most similiar appendix)
Publicada em 17 de fevereiro. Última edição em 30 de outubro.
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Ninguém achou esta análise útil até agora
116.4 horas registradas
This game never dies, and it's one of the few I always keep installed to hop in and play to scratch that itch of semi-realistic gunfigts.
Game's success is due to many factors, from the good graphics that still holds (it even scales text correctly in 4K, while some newer games won't), really - and I can't stress this enough - really good gunplay, teamwork, custom maps, quantity of weapons and factions (even dubbed aussies)... it has it all.

As you would expect, the successor/spin off of Red Orchestra is a great game - period
Publicada em 12 de janeiro.
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1 pessoa achou esta análise útil
2 pessoas acharam esta análise engraçada
11.6 horas registradas (9.0 horas no momento da análise)
Ok so while I have to say the gunplay and sounds feels good, the graphics really hurt my eyes and bring everything down.

Not in a figurative way, but literal: it's out since 2018 and still has "garry's mod custom level" quality maps, but the main problem is the absolutely f. up illumination, even in a standard/sunny environment every shadow is either super dark or totally absent, colors are oversaturated and reminds those "drugged" post processing effects used in other games while under influence... adjusting gamma will only increase contrast, my eyes literally cry while trying to play.

To not talk about those empty houses without any shadows inside, when you're in it feels like you're in 3dsmax/blender material preview viewport, also part of the UI doesn't scale in 4K, so for example allied player names are the size of a microbe...

I'd add to this the Arma-level vehicle physics, but let's skip it since it's a minor gripe.

I wouldn't be so critic if this was an early access or brand new game, but it's out since 2018...
I guess we'll have to see how OWI will fix this thing to bring it up to SQUAD standards, for the time being it's a NO
Publicada em 12 de janeiro.
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1 pessoa achou esta análise útil
4 pessoas acharam esta análise engraçada
103.5 horas registradas (29.4 horas no momento da análise)
Análise de acesso antecipado
Unplayable right now, even servers with 10+ free spots when you try to connect says "server queue is full", and 80% of servers are "german only + mic", guess it's the German's bad habit they have since 1939... You can't even filter them out, and basically you waste 30min to an hour every time to find a server where you can play, to end up in the 20/100 player 250ping server...
I have 29 hours, actually played maybe 20 since it was in early access...

Waste of time
Publicada em 5 de dezembro de 2020. Última edição em 5 de dezembro de 2020.
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Ninguém achou esta análise útil até agora
37.0 horas registradas (8.7 horas no momento da análise)
It's rare to me to enjoy so much a videogame.

Me and my friend got sinked twice by a big red brigantine that had even his own evil-whatever marker on the map, those same guys saw me stranded on an island, offered me a ride (!), dudes were like the davy jones of the server, got a ship full of loot, like the royal palace of the sea... my friend came back with our brigantine, we ended up befriending them, forming a 2-ship-fleet, sailing thogheter to fight the "main event bigass raid" against the evil skeleton guy.

During the trip we had on board a man of the other crew chatting and playing instruments with us, when suddenly the Kraken attacked us, that massive tentaclous ♥♥♥♥ almost sunk us, fortunately being 3 helped a lot in the process of manning the cannons and keeping the water from flowing in at an alarming rate, meanwhile the other ship shoot from the distance.

We made it, escaping the giant monster, and then we succesfully completed the raid mission too... we went from hobos of the sea with 2k gold and basic brigantine to mofos of the sea with 140K golds, a black ship we called "the dark princess", black shark-skull sails, reaper's figurehead, shiny cannons and those guys even shared their supplies with us.

We didn't even notice it was 4.30 in the moring


10/10 too much water


PS: the 8 hours I have at the time I write this review are from a single day of game

PPS: if you guys happen to read this, "margheriti" says hello from Italy!

PPPS: I thought you said "in the crew's rest" not "in the crows nest", damn son all those barrels of gunpowder in the back of the ship... never again!
Publicada em 29 de novembro de 2020. Última edição em 29 de novembro de 2020.
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1 pessoa achou esta análise útil
15.1 horas registradas
A great and intriguing sci-fi horror story, literally like living an horror movie in first person, true tense action, lack of personal defences and terrible monsters make your back shiver, giving you since the first moments a constant and generous dose of anguish and despair.
The game also allows you to play with no death active, so monsters won't bother you so much and you can enjoy more the story.
If you like good stories, horror and adrenaline rushes, you'll love this game.
Publicada em 19 de agosto de 2020.
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Ninguém achou esta análise útil até agora
5.6 horas registradas (3.3 horas no momento da análise)
Do I even have to write something? It's Resident Evil 3, not playing this is a crime punishable by hanging in Langtry, Texas.
Publicada em 21 de março de 2020.
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Exibindo entradas 1–10 de 16