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Recent reviews by Abe Lincoln

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14 people found this review helpful
1 person found this review funny
11.9 hrs on record
Early Access Review
This review is what the game does poorly, ok, and well.

What this game does poorly:
1) The game lacks in game chat. No ability to communicate with other players.
2) There is no sense of urgency, danger, or meaningful challenge. No threat to your characters progress ever. No ramifications for when, how, or what you build. Its a steady low calorie content delivery system where everything feels the same and nothing is emergent.
3) The content and game is delivered to you on rails. Constant repetitive quests bolted on to a underwhelming exploration game loop.
4) The grappling hook is contrived. No ability to be used creatively. The few spots you are able to use it do not add any complexity at all or satisfaction when you swing across the same sized gap for the 100th time.
5) The survival mechanism is almost non-existent. With instant travel being constantly and readily available it undermines the minimal amount danger you feel when you go to great lengths to put yourself in danger.

What it does ok:
1) The skill tree adds a lair of teamwork (if you are able to communicate somehow) with other players. It feels good to have a role in a group. The abilities are lackluster or half-baked at times. The multi shot for example; consumes more arrows versus the single shot(almost garunteed to hit) but half of the arrows miss the target when you use multi shot.
2) The mechanical, chemical, magical traps that are present in the game add a bit of challenge and can sneak up on you.
3) NPC towns are interesting to run through, gives a sense that there was a tragedy that took place.

Things the game does well:
1) The combat feels great. Glitches are not common. The spell casting spell selection is odd, but not enough to be a drawback.
2) The game is gorgeous. Well done to the part of the team that created the map, art style, effects etc..
3) Quality of life improvements that this genre suffers from: Being able to directly craft items while having the components in storage is a great feature for example. Resurrecting team members helps with getting back into the action quicker.

I hope the game grows and gets updates that add complexity and emergent game play. This is a game I would pick up on a sale and not for full price.
Posted 5 February, 2024.
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