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TDATL 最近的评测

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总时数 2,744.2 小时 (评测时 66.7 小时)
抢先体验版本评测
- Do You like managing a colony?
- Do you like defending a colony?
- Do you like people having wierd and (semi) random accidents/injuries?

If all of those are true then RimWorld is for you!
If the last one isn't true then RimWorld + Mods quite likely is.

Just to be clear the base game is very good. But it can be pretty harsh. If there is something that you don't like about the game (ex. certain disasters.) Then there are tons of mods that address pretty much anything from new features, tweaked things, and almost complete control of difficullty.

I have sunk quite a bit of time into this game. My steam time is a tiny fraction because I got it from the developer back in the eariler alpha before it came to steam.
发布于 2017 年 11 月 28 日。
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有 6 人觉得这篇评测有价值
总时数 5.2 小时 (评测时 3.9 小时)
The game runs decent. Props on that.

But, the game has two big problems. The first is pretty straight forward and the second more complicated.

===

1. The game animations and art style don't match the tone of the source material. Things like heavy bolter marines practically flopping around when they fire, lascannons being turned into some sort of squirt guns, and the clunky cartoon way Gabriel Angelos looks and moves. None of that makes sense. If this sort of weird behavior was limited to the orks it would be one thing. But the space marines shouldn't act like that.

The near complete removal of kill syncs hurt. But, could be forgiven if the rest of the art and tone wasn't such a let down.

I doubt that such a large scale art restyle is going to happen so this is a pretty huge negative to me.

====

The second issue is that the game doesn't seem to know what it is. This has three sub issues.

-Is it a generic moba? The map design seems to think so.
-Is it a large scale Apocalypse/Supreme Commander style game? The scale of the units and lack of squad detail seem to think so.
-Is it a game about managing and positioning small tactical battles? The user interface seems to think so.

The maps suffer from being near completely uninteresting, incredibly linear, and the new cover system is complete ABSOLUTE ♥♥♥♥. This, I imagine, could be fixed if you got rid of the current maps, made some decent ones, and introduced a cover system that wasn't a waste of space. A pretty tall order but doable compared to the latter two problems.

===

The game's UI and combat scale either needs

A. To be robust enough to make the game a Apocalypse/SupCom style battle where the line units near indistinguishable masses at the feet of the major units. That is the only way squads lacking a Sargent and whole teams getting plasma guns and similar oddities makes sense. But the games UI and map design just doesn't make that level of play reasonable.

B. For the scale of the battle too be brought down and the unit/squad detail brought up. The UI was clearly designed with tactical play in mind. Listing each squad at the bottom, Individual squad upgrades, and manually targeted individual activated squad abilities only make sense if this is a tactical battle. But the game is scaled for a larger battle.

The big problem here is which way does the game go? The two scales are mutually exclusive. It needs to either be a good large scale game or a good small scale game. If it doesn't pick a scale it will continue to suck at both.
发布于 2017 年 4 月 29 日。
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总时数 1,220.0 小时 (评测时 602.1 小时)
I had this huge review detailing all the ways Bethesda has screwed over the Fallout series. Then I realized that such a review doesn't help anyone. Either you are already a fan of the original Fallouts and know all that or you are new and don't care. So instead I'll answer if I would recomend Fallout 4 on it's own merits.

The answer is YES. While there are bits here and there that could use work and the story doesn't hold the faintest candle to the originals. The game is a very fun shooty rpg'ish thing.

This is a game where you roam around killing and looting and building little bitty towns. That is the game. The story is an afterthought they slaped on and is tolerable only if you can manage to avoid thinking about it for more than a few seconds. In all ways it is an improvement over Fallout 3. If you liked that you will amost certainly like this more.
发布于 2016 年 11 月 28 日。 最后编辑于 2017 年 4 月 29 日。
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总时数 1.2 小时
This game is bad. I took out trash instead of playing it.
发布于 2015 年 12 月 5 日。
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总时数 41.1 小时 (评测时 17.7 小时)
This game is good but the music makes it great.
发布于 2015 年 10 月 20 日。
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