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Recent reviews by Zooxss

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Showing 1-10 of 13 entries
1 person found this review helpful
2,011.2 hrs on record (1,037.6 hrs at review time)
Early Access Review
Overall the Game is one of the best at the Zombie Genre. My favorite Zombie Survival on PC platform.
This game is very much more fun with friends. You can go at it solo or join a Dedicated Server for even more immersion and be part of a Clan or Gang in the Apocalypse.

GamePlay World - Solid 10/10 - You make your own story
Content Solid 10/10 - Very indepth POI
Missions 9/10 - Need to add more variety
Zombies 8/10 - Need more zombie types and especially bosses
Hackers 7/10 - Hackers sometimes are a problem but its less and less
Crashes and Bugs - 7/10 As always in progress

Final word. Highly recommend for casual and heavy gamers alike.
Posted 5 September, 2023.
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13 people found this review helpful
1 person found this review funny
83.3 hrs on record (57.3 hrs at review time)
Gameplay
1. The Game is Absolutely Quality Game play, Voice Over, Music and the Lore is Epic.
2. I Highly Recommend but buy it on sale.

Immersion
3. The Best Part is the Immersion. I mean the enemies even do politics besides war, insult you and hire mercs, steal stuff very well done.
4. You can band up, solo or diplomacy, quests and random mini events while your at WAR with exploration treasures.

Overall a 10/10. Epic gameplay.

Tips to devs: Please add UNIVERSE Map that has Many Solar Systems with Planets on them to conquer. Surely you see it. The Idea is the be the ruler of the Universe of the planets by Conquest keep the same lore just do cut scenes between planets. This is IE: Next DLC.

Thanks
Posted 22 August, 2023. Last edited 22 August, 2023.
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6 people found this review helpful
458.8 hrs on record (283.6 hrs at review time)
Good Game however Needs Work. Here are some tips DEVS hope you listen.

1. Maps ( Fix player glitching, smooth out gaps people fall in, Tanks stuck in Crater Blueprints, no they should not. Shrink the Massive Mountains, Minimize Waste of Huge Open Water). On Land areas make multiple choke points why 1 or 2 with Gap for 1 vehicle? Think BIG guys. Refine beaches especially near Bridges.

2. Cheating Problem (Alts, Griefers and Single man Satchel rush is unrealistic) How to fix it? Create Rank Based Access to everything, Behavior Based Access, Regiment Based Access. A Private (PVT) and (Brig) should not be allowed to do the same nor a (Capt) Right?.

3. No Army ENGINEERS - No Excavators? No Minesweepers? No Bulldozers? No Trailers to transport vehicles except train and ship? A TIP Google oshkosh defense for those ! Imagine LOGI having to Drive up 2 Armored Cars for example to front on a Trailer, yes I would. That's the whole Point LOGI.

4. NAVY - Too much open water waste of space please avoid, Expand Focus on Rivers to force Naval Combat and transport in each HEX. Water edge map is filled with too much junk eye candy.

5. Removable Rubble in Towns - Allow players to remove the Rubble and option to Rebuild Towns that are damaged by war. Just use Bulldozer to remove, use CV to Rebuild it. You cant build much due RUBBLE every 3 blocks each direction. Just make it removable with Buldozer if the dev team is lazy to fix the map.

5.5 Overcrowded exits. The Relic Base building should be upgradable with a CV not just stale broken burning forever. The overcrowded exits are a problem. Make entrances on all 4 sides of building and an upstairs to jump out of windows. Use that upgade with CV.

6. Loitering Vehicles - All vehicles left unmanned after 1 game days, should auto despawn to nearest Storage. If its Marked Regiment it will go to regiment Marked for reuse, if not reclaimed in 10 days it will be public.

7. Stealing/Greifing Vehicles Mats/Buildings- Block CROSS FACTION Stealing of Vehicles Warden vs Collonial the game is turning into GTA and Minecraft for 12 year olds and the likes with Attention or OCD unchecked Disorders.

8. Much Needed Building Expansion - ADD MORE GARAGES, they are too few, make 1 per HEX. Driving 20 minutes to loose a tank in 20 seconds is stupid. Then ON TOP OF THAT drive 20 minutes back to rapair. No thanks (FAIL)

9. ADD Mobile Repair Player Built Vehicle - A Tip, Look up oshkoshdefense for Inspiration or google search TREVA 15. ( TACTICAL RECOVERY AND EVACUATION VEHICLE). Allow Field Vehicle repairs but Triple the Cost and fuel. Should be Manned by two.

10. ADD Mechanic / ENGINEER Clothes- Lowers the Material Cost to repair anything Increase the Repair Speed by 50% to use the Mobile Repair Future Function.

11. Allow Area Team VOIP.

12. ADD Visual Damage ticker for vehicles and Human Body while in combat somewhere in corner along with the Name of the TANK or Person. Example Vehicles Spatha % damage, Gunner Name ( percent health) Driver (percent health) Ammo (count). This process of pressing keyboards of Q, E, then Shift to Seat, in and out, lock unlock is very stupid.

13. Development is very very slow and struggle listening to Community. Lastly Please don't mix Wars its insulting. Would you Mix Vietnam War and Napoleon's War in Portugal?
Posted 14 February, 2023. Last edited 14 February, 2023.
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1 person found this review helpful
46.5 hrs on record (33.8 hrs at review time)
Game - Well Designed. Detailed. Characters have a story of their own. Fun game.
A bit too Short Campaign. Lacks Sandbox and Cosmic maps.

Dev TIPS - add a DLC or Make a sequel.

Increase Alien Species: ( Cyborgs, Scourge, Power Leaches etc).

Add Diplomacy: Mission Galactic Factions ( ECONOMIC, MILITARY, DEFENSE and CONQUEST MISSIONS)
Add BIOMES: ( ICE to survive, GAS to Clear, VOLCANIC to survive, SLIME, TOXIC, MARSH, JUNGLE, DESERT)
Add World Events: Solar Flare, Space Debris, Radio Interference, Crashing Ship, Asteroid Fall, Volcanic Eruption, Earth Quake)
Add Sub-Teranian option to DIG ( Place a CAVE instance on map for rare items from Planet Boses )
Add Boss Fights Missions ( ie Alien Species related)
Add Bounty Hunting Missions.

Posted 26 July, 2021.
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21 people found this review helpful
3 people found this review funny
2
2
151.6 hrs on record (98.1 hrs at review time)
Good Mechanics, great gameplay, good designs.
Lacking Player Options Depth and Activity Immersion = goes stale fast.

Devs Listen here:

1. Add Naval Ports, Airports ( The Port would be overun by Zombies or NPC Hostile Faction to liberate. Inside place a Trader with Additional Quests, The Airport would have Advanced Loot with Advanced Enemies)
2. Add Traveling Caravans ( Aka Trader on Camels ) on the roads from One Port to the other.
3. Add Hostile NPC Faction a. Bandits- Roaming Streets, b. Poachers - Roaming Forests c. Raiders - Advanced Bandits. d. Bounty Hunters (paid attacks against Faction)
4. Add Vehicles a. Motorcycle b. Tri Wheeled Motorcycle c. Dune Buggy d. 4x4
5. Add Animals: a. Crocodiles Near Lakes and Rhino in Swamp, Lion in Deserts, Comodo Dragons in Swamp, Foxes and Wolverines in Grasslands
6. Add Snow Biome ( Polar bear, Fox, Grey Wolf, Penguins and Seals
7. Expand the Map Double the Size.
8. Remove Money printing and replace with Permanent Traders at Ports
9. Add Diamonds Harvesting for advanced weapons
10. Add Gas Harvesting ( Helium, Argon, etc) to make advanced weapons
11. Add Gas/ Volcanic Biome
12. Nerf the Space Debris and Spawn Raiders, Looters and have them drop items instead ( its too easy now)
13. Finally add more Islands with Advanced Enemies and Factions who spawn there to cut back the mundane.
14. Progression is too fast ( slow it down by Bulking up Tech Tree and slow down LP gain)


Posted 21 July, 2021. Last edited 21 July, 2021.
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No one has rated this review as helpful yet
23.1 hrs on record (19.8 hrs at review time)
It's good, but I wish they had more options, buildings, ship Types, more upgrades, add hurricanes events. I hope they do a Sequel.
Posted 9 May, 2021.
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No one has rated this review as helpful yet
91.5 hrs on record (81.4 hrs at review time)
Very Good Game. Solid Story and Gameplay.

Pros: Very Detailed, fun, massive
Cons: Visuals are older I wish they would Redo
Posted 26 April, 2021.
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1 person found this review helpful
84.3 hrs on record (28.1 hrs at review time)
Great Game, Solid Mechanics, Good Story Line, Fun need more materials

Devs:
1. Expand the Story Line ( add another faction like Freakers, Nomads, Bounty Hunters)
Have one team for exploration and Quests then one team to defend and work at home base.
2. Expand Home Base jobs: ie Capture a Zombie, Have a Hunt Instance ( its boring to click and it gathers )
3. Add need for Power at base ( build Windmill or Solar Panels , Generator) - to power Base/ Lights/Doors
4. Add need for Research at base (build Research Bay ) - to research Zombies for a cure, +5% health buffs etc
5. Add need for Weather ( Weather Station ) - Add Winter and Summer Temperatures (heat and cold buffs)
6. Add need for Technology ( Robotics) Implants ( from Research) Grapple Hook ( surely You can add a cave instance with this) and Welding Kit, No farm Tools?

Combat dynamics is good It could be better if you polish with whats above.
Posted 17 March, 2021.
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No one has rated this review as helpful yet
15.6 hrs on record (10.3 hrs at review time)
Fun, Non complicated, Clean. Great Challange, Viking Style.
I Wish it had more Things to do Like :
1. Maybe a Dragon Nest at the Castle for an egg grow it.
2. Fight Off Enemy Dragon at Base with your own Dragon.
3. Ability to Send Dragon off to Attack.
4. Have a Desert Zone

Great Game!
Posted 28 November, 2020.
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5 people found this review helpful
62.7 hrs on record (24.4 hrs at review time)
Actually this game is realistic, fantastic gameplay.

Few things. Devs listen and make a sequel but include the following.

1. Make Much Bigger Maps and Districts for Sandbox.
2. Give us more Character Types to hire and More Building types and Vehicles.
3. Give us More Re Doable Missions. There are alot more ways to make money like a Free Roam Area.
4. Make an area where you can do ( a Major Heist or a Larger Family Feud 30-40 enemies)

Concept is great mechanics are good but add the immersion.
Posted 4 May, 2020.
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Showing 1-10 of 13 entries