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Recent reviews by yung

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9 people found this review helpful
23.6 hrs on record
I quite liked the game. For a 7EUR price tag you can't expect much, but it absolutely gave me my money's worth.
While the game was short and relatively easy, it's so pretty. It's a wonderful visual experience throughout the entirety of it. I played this maxed out and the visuals reminds me of The Witness, but with modern graphic capabilities which is a very big plus from me. Pretty colours and environments envelop you constantly and gives you something nice to look at while exploring your way through this strange world.

The gameplay is a bit too basic for me however, literally just coming from Mirror's Edge speedrunning makes this feel very easy. You can get by with your spacebar and sloppy mousing almost everywhere. Where you can't, the "Focus" ability just bails you out since you'll never run out of it, ever. The mechanic of creating blocks and jumping on them is very blunt too. Doing them in a fast succession simply doesn't work, it won't respond and you'll fall to your death so the gameplay slows down using them.

I did find some challenge in the meditating area however. The fact that you can combine dashing to wallruns means you can move through areas much quicker, and made the game oh so much more difficult when you were on a clock and trying to min/max. I feel that's where the game took the same turn as Mirror's Edge: Catalyst did: The whole concept of parkour is literally "gotta go fast" but when you have so much to collect around you, you never end up going fast. That's where the meditating area came into play and gave me some enjoyment in difficult gameplay.

The skills are also pretty pointless, I got by the final parts of the game with one HP upgrade. Nothing is necessary. I never ran out of anything, and especially due to "The Mark" being sort of a broken mechanic. You can get away with anything as long you're quick enough to teleport back before you die. I hoped this mechanic would bring for some interesting gameplay puzzle wise. This could have easily been a much more complex game if you simply added in the fact that you'd be able to change planets and keep your marks. Make the mark a necessity in the gameplay being able to get places different planets don't let you.


That said, I still enjoyed the game enough to go and finish and try to find all the endings. It's a very cheap game so you can't set the standards too high. It does a few things really well, and those things were worth the price to me. Just the visuals alone were.

I won't comment on the story, or bugs since I'm aware this game just got released and will undergo some changes. The story simply because I'm not sure I've seen all there is to see yet. (As of now the story is quite wonky to me).

It's still an awesome job for a 3 person team to make a game of this magnitude, while there's fixes to made and things that could be better I still think the game deserves some credit.
Posted 17 July, 2017.
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