31
Products
reviewed
3137
Products
in account

Recent reviews by XaivierX

< 1  2  3  4 >
Showing 1-10 of 31 entries
No one has rated this review as helpful yet
19.3 hrs on record (12.7 hrs at review time)
Wall World is a mining / upgrade / survival game with a basic gameplay loop.

Overall, the art and music are great, and it's fun to find lore tidbits.

However, the game feels half baked. I didn't run into any bugs, but the premise is not ideal.

As a player, there's isn't a 'win' strategy, instead, you at the mercy of the RNG to find the items (think keys) to allow you to beat the game. The items will never spawn all in the same run. The only option is to play continuously until you obtain what you need to win, through combined playthroughs.

On top of this, there never seems to be any real solidification of the story through the lore. You end up not learning much about the world through your subsequent playthroughs.

Basically, if you are looking for a time waster, then this will fill that hole nicely.

Unfortunately, I was excited to learn about the world and develop a winning strategy with my playthroughs - Instead, I was walled off from achieving either. This turned my joy with the game mechanics into instant boredom, once I realised what was given to me as a game. Now I know that if I want to 'win', I have to keep playing until the correct item spawns for me, regardless of how well I do on any particular run.

It's sad, it has potential, but it seems like a project that didn't have it fully realised.

With that said, if you don't expect much, and are happy to play with a hard time limit, and success gatekeeping imposed on you, then you might enjoy this.

For me, I have other games to fill my time, and I need more substance to keep me feeling like I'm working towards something meaningful.
Posted 7 December, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1.3 hrs on record (0.3 hrs at review time)
The pursuit of cash is never ending.
Posted 2 December, 2024.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
5.0 hrs on record (1.4 hrs at review time)
Wow, this game is actually pretty awesome.

If you're a fan of on-rails shooters, this one is as fun as an arcade, without the pain of paying for continues!

The animations are smooth, the gun-play is satisfying, and the dialog keeps it fresh.



Posted 19 July, 2024.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
34.4 hrs on record (34.2 hrs at review time)
Finally had a chance to play this after having it for years in my library. I see it is no longer available on Steam, that's a shame.

I added this game to my account on 5 August 2017, almost 7 years ago now, just shy of 2.5 weeks. Wow!
I swear I picked this up at Fanatical, but perhaps it was a trade, since I couldn't find the bundle.

I'd say Bedlam is a mixed review from me.

The game is about being sucked into a virtual world, traversing between different genres, being pretty heavy in the FPS side of things. The story unfolds from there. The voice acting was fun enough, but not mind blowing. The goal is to survive through it all, all while uncovering why you are there and what is going on.

The story and voice acting is what kept me interested, even when I was soured by the WW2 levels. There were a few cool level twists, such as PAC-Man and Space Invaders clones, from a FPS view, but then the game dragged on by excessive levels of mainly walking, encountering the same enemies, and moving on.

The story is interesting enough, but the gun-play is a bit boring, in my opinion. It seemed fine enough, with simple enemies in the first few levels, then it changed to one of those WW2 shooters. The enemies kept re-spawning, and no matter how far away they were, they'd hit you every time when you were in sight. It was all I could do to get through it. Thankfully it switched up from there later, but, it wasn't amazing to play.

On top of that, the plethora of guns to use was insane. Not insane in a good way, but hotkeys 1-9 were all bound to guns, and each slot could have up to 3 different variants. Some were interesting, some were samey, and some just felt useless.

I like the idea of taking guns from different games and using them on other games, but you never knew when you might or might not come across ammo, so you didn't feel the need to experiment much and conserve your ammo. In the end, I enjoyed the starting gun best, and slot 8, type 2 sniper. They had the most punch, and felt good to use. The rest were pretty much forgettable.

The ending wasn't anything to really feel like much of anything happened at all. Just when you thought perhaps there'd be more, it just ends. Ending credit music was fun to listen to, so there's that.

In relation to giving it a mixed review and feeling like I had to push though - Heck, I know its only been about 9 hours to complete the game, even with some idling. That's much better than sitting though other games for 40+ hours, with a lot of the same meritocracy. You know what I mean, you get to a point where you're like 'ok come on, let's get to something interesting or let's have this come to a conclusion'. A few hours is better than endless multiple hours, in my opinion. Even with the samey feel, it was worth a couple days to play.

Was it worth what I spent on it (which was probably only a couple dollars)? Yes, it was worth the time and the money.

Will I be coming back to it? Probably not anytime soon. I know its built on the Unity Engine, so it might be fun to play through once with a VR headset and UEVR just for something new and different.


Posted 19 July, 2024.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
0.9 hrs on record
Fun little puzzle game about mainly pushing buttons. Beat in under an hour with 100% Achievements - well worth the $0.60 I picked it up for on Fanatical.

If you like solving puzzles, this could be worth your time.
Posted 13 July, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
0.3 hrs on record
I didn't even know how this is in my library.
Posted 22 November, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
83.0 hrs on record (72.6 hrs at review time)
Good stupid fun, especially with a friend.

Feel like a 'boss' by using the city as your personal play pen. Guns, cars, wild and wacky missions, what's not to like?
Posted 29 September, 2023.
Was this review helpful? Yes No Funny Award
11 people found this review helpful
14.3 hrs on record
If you're looking at SH:MCD (MCD), you've probably played the original, and are looking for more of the same goodness. Well, I'm sad to say MCD doesn't live up to the original.

I liken SuperHot (SH) and SH:MCD to Quake and Quake Arena (QA). The original Quake had a story, a series of levels to traverse through, and a sense of progression. QA had you repeat the same maps over and over with a group of opponents with little in the way of any progression or story. Like QA, MCD relies on its predecessor's universe to play in, but it doesn't add anything substantial to the mix.

I enjoyed SH so much that I was thrilled to have more to play. After having a delicious main course with Super Hot, I expected a delicious, moist, double chocolate cake, but what I found was a store-brand, cardboard dry and unappetising dessert.

I could see MCD being a DLC for the main game, some roge-like progression, with randomised maps, start locations, and enemy weapons, a side dish, if you will. Playing in small doses is a great way to alleviate some stress, just popping on for a few minutes, having a few rounds of fun, and exiting out. This game overall, though, is nothing but these rounds over and over. It isn't a game to enjoy in one sitting, in fact, it gets boring relatively quick. There are 32 maps to play, but I felt like I was playing the same ones over and over again. It didn't feel fresh and different, it just felt like more of the same.

The game does have a 'map' for progression, but don't let it fool you, you'll still be reliving the same maps and enemies over and over again. Speaking of progression, just when I was getting bored with the whole monotony of MCD, I unlocked the disco map, and some pounding music kicked in. I thought to myself "Oh man, here we go, now its going to get good. They've been saving the sweet chocolate filling after a taste of dry cake, and I'm ready to be pleasantly surprised!" But, no. The music is related to the level itself, and serves no real purpose. There's no special unlock where things get wild, it is just a gimmick for that stage, and although damn impressive at first, I found it to be overall disappointing that there was no real purpose for it all. There was no buildup to anything, an opportunity wasted.

By the time I arrived at the 'end' of the game, I was relieved that I powered through the last 4 hours to come to some sort of conclusion. Maybe now I'd get some story. But, again, no. The 'ending' was as disappointing as the game itself.

This game is a time waster. It will waste your time. It knows it is wasting your time, and it enjoys wasting your time. In fact, when you are done with your time being wasted by the repetition of something that was once fun and unique, the end comes, and it wastes your time even more. In SH I found the ending to be, quite frankly, pretty ingenious, but I found myself in MCD pounding the action key over and over as fast as it would let me, just to get to where I wanted to be. Once there, the game has you wait another 2.5 hours of idling to see it to completion. And for what? Just so you can play the game again.

It isn't fun, it isn't exciting, it is no longer unique. This game outstayed its welcome well beyond what it should have. It almost as the team heard that the fans of SH wanted more, and decided to give us more, as painfully (slow/repetitive/long) as possible, without not adding much to the formula.

So, do I recommend this game? No, I don't. Not unless you have nothing better to do with your life and don't mind progressing through random maps for no real reward or reason. Do yourself a favour, go play Super Hot, if you haven't already. And, if you have, and you're considering more, just don't.
Posted 26 September, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
7.4 hrs on record
My review: tastes like kitten.
Posted 26 November, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
1.9 hrs on record (1.5 hrs at review time)
I'll rate this game like it rates my driving:

10/10, will race again!
Posted 25 April, 2022.
Was this review helpful? Yes No Funny Award
< 1  2  3  4 >
Showing 1-10 of 31 entries