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Análises recentes de Violetta Villas

Exibindo entradas 1–6 de 6
Ninguém achou esta análise útil até agora
1.1 horas registradas
Even though it's not a finished game (so far 1 hour-long pilot is available), I had so much fun with it. It's extremely unique, brutal, full of very dark humour. The artistic direction is very fresh and fun.
Publicada em 21 de dezembro de 2022.
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Ninguém achou esta análise útil até agora
4.8 horas registradas
It's a nice short experience with nice writing and typical story holes due to how gameplay works. Worth getting on discount.
Publicada em 12 de maio de 2021.
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3 pessoas acharam esta análise útil
0.2 horas registradas (0.1 horas no momento da análise)
Everything that was right in first game is now gone. The menu is complete nightmare, controls are unintuitive. To give an example - you start new game by getting to "Load Game" section.

Mac version has lots of graphics problems (fonts are badly rendered, fullscreen setup does not work).

Save the money for now. It looks like pre-alfa release right now.
Publicada em 16 de setembro de 2017.
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Ninguém achou esta análise útil até agora
8.0 horas registradas
Great piece of something I would call interactive movie. The choices was illusionary, but in spite of that, I enjoyed the game. I liked maturity of this whole world.

I didn't like non-challenging style of game. It was much too easy to finish.

Also, the big-picture mode didn't use a gamepad, even though it was marked as gampad-compatible.
Publicada em 22 de agosto de 2014.
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1 pessoa achou esta análise útil
1.2 horas registradas
When I was buying this game, I felt it is much overrated. It took me about 20 minutes to fell into the story being told in this game. Playing "Gone Home" was like reading well-written book, that has missing pages. I like that.

But after theses 70 minutes played, I feel hunger for more. I think 4 euros that I paid for that game, was much too much. If I had to choose, I think I would buy some book rather than this game.

Anyway. I recommend buying "Gone Home". This game proves that great story can make game.
Publicada em 19 de junho de 2014.
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Ninguém achou esta análise útil até agora
2.0 horas registradas
Short and quite fun game. Masteing it was exhausting and annoying, I wouldn't say i liked that part.

I wouldn't recommend it for everyone. Humor is abstract and often primitive.
Publicada em 23 de dezembro de 2013.
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Exibindo entradas 1–6 de 6