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Played 2 games, 1 in squad, 1 in duos. For the first impression, it feels like the movimentation of the player itself, (UI) its a bit strange.

I think you could make the "amory" and "spells" a bit more "explained" and more visual appealing.

For the first two games, classes don't seem to have much importance in gameplay, but your items and spells gained, and it seems like, if you're not in a team "pre-made", you don't stand a chance.

I like that you've "imported" the Royal battle of the moment, falling crates and etc, and you've added something different and at same time related to Paladins.

In other way, its a bit aggressive "colerfull", in my point of view.

The aims and shooting, i think its fine.

In resume, keep the work, just make things more easy to understand for begginers (UI and tooltips), but like i said, just played 2 games, and i know its just and alpha, just leaving my opinion to help... good luck.
Publicada el 7 de junio de 2018. Última edición: 7 de junio de 2018.
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