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最近兩週 0.0 小時 / 總時數 14.0 小時
張貼於:2024 年 5 月 5 日 下午 12:45
更新於:2024 年 5 月 5 日 下午 10:45

搶先體驗版評論
Review After 100% Achievements

This is a super cool game that really hooked me with its combat! This title is still in early access, but gameplay feels smooth and I ran into no performance issues even while doing my second playthrough on my Steam Deck. The trait upgrading system is unique and worked really well. Level up using souls’ currency and receive orbs that you can place into traits that interest you. Cannot wait to see how it is expanded on in future updates and see what content is added to the game in the future. As you get further in your exploration, you unlock new traversal abilities that you can use to maneuver through the map. Platforming feels rewarding once you master it, so you can zip through areas to backtrack or loop around the map. As of right now, there is not a “full” map, rather the game splits the areas up into three separate maps for the three areas in the game. The only problem I ran into was that there is not a fast travel option to go back to previous areas, which in turn made me do another playthrough to obtain the cleanup achievements. My first playthrough where I took my time was around 5.5 hours of gameplay. My second was around 2.5 hours and that is with me flying around the map only looking for the map fragments called “haetae”. The parry mechanic is cool, and the bosses were not hard once you learn their patterns. Last boss gave me the most trouble! (;

Achievement Count: 27
Time to 100%: ~8hrs
Difficulty: ★★★✩✩
Genre of Game: Souls-like, Platformer, Action
Fun Rating: 7/10

Checkout my YT video review or my Steam Curator Page!
https://youtu.be/P1BqJaS2RUs
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