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このレビューが参考になったと投票した人はまだいません
総プレイ時間:314.0時間 (レビュー投稿時点:69.8時間)
Nice
投稿日 2020年11月25日.
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7 人がこのレビューが参考になったと投票しました
総プレイ時間:17.0時間 (レビュー投稿時点:17.0時間)
Its like Hell Let Loose but it runs, looks and plays better.
If its between one or the other?
As someone with both already - I'd pick this. But only just. I like them both, for different reasons. HLL is more "casual/fun" to me. But its in an earlier stage of dev, they are adding a lot more in.
They are both fantastic spins on the same thing though and both are worth trying out on their numerous Free Weekends.

This is essentially a WW2 total conversion of Squad (an ARMA/Project Reality BF2 inspired game). Literally, the games share the same engine and devs I believe.

If you like team based warfare type gameplay along the lines of Squad, Hell Let Loose, Red Orchestra/Rising Storm, or even Battlefield, you'll like this.
I like and play all of them for unique reasons though, but they also have Regular Free weekends on all the above too - wait and find one that suits you really.

Needs a mic and some awareness/ability to follow a general set of objectives that are given out by a fellow human, and be able to perform a specific role (rifleman, medic, AT, engineers, etc..) in a small squad whose leader is himself taking orders and in constant comms with a command group. Works amazing btw, being a Squad leader, tanker, arty guy, logistics guys, adds a whole extra layer of depth to the game.

Having said that - If you are unfamilar with team warfare games like this (beyond say battlefield or similar) - try starting just out as a basic grunt and just follow the squad mates (green nametags), spawn on your squad spawnposts or the nearest team mobile spawn point (MSP) to them and help out when and where you can, you'll be fine.
It will play out like a way more hardcore Battlefield, with (often) one shot kills depending on range,hit location and ammo used, fatigue (use your canteen to replenish!), healing/reviving etc..So even in the basic infantry combat there are variables you will not be familiar with.
It isn't overwhelming, it will just make sense - guys tired and slow, huffing&puffing - find a safe spot to stop and have a drink. Guys shot, heal him (it will prompt the key binding). Getting shot at, you can hear where and the suppression effect can hint also.

Gunplay is so satisfying its insane. Suppression is done right. The player movement is fluid, you can climb (!), the effects, explosions and sound are the best I've seen - along with Squad of course.

Progression is pretty much unlimited from there, as said, theres a lot of other classes or roles to explore.
Due to the size of the maps, the variety of roles, routes and command styles, no game ever plays out the same, and the teamplay dynamic, when it works -which is often in this game - is amazing.
投稿日 2020年7月20日. 最終更新日 2020年8月1日
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:31.9時間 (レビュー投稿時点:30.6時間)
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Needs a clock built in. 9.9/10
投稿日 2020年7月20日.
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総プレイ時間:25.0時間 (レビュー投稿時点:3.7時間)
UNIT READY
投稿日 2020年6月12日.
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総プレイ時間:9.1時間 (レビュー投稿時点:6.0時間)
get it on xbox game pass if you don't have that already.. though that depends on if the workshop integration and sticking it to M$ is worth shelling out all that extra dosh for. for me = nah, but i already bought the ♥♥♥♥♥♥♥ game so yeah.

game good, though
投稿日 2020年4月21日.
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総プレイ時間:175.6時間 (レビュー投稿時点:34.9時間)
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updated review now its out of early access.
its more accessible & runs better than post scriptum which helps.
regular updates.
aussie devs!

if a WW2 battlefield-done-right is your kind of thing, check this out
投稿日 2019年6月12日. 最終更新日 2021年9月28日
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総プレイ時間:83.0時間 (レビュー投稿時点:69.4時間)
Eat ♥♥♥♥ VC!
投稿日 2018年11月20日.
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1人がこのレビューが面白いと投票しました
総プレイ時間:2.7時間
have not had much time to play this game but its awesome, so great in fact that i bought it day 1 on nintendo switch, so now i have no excuses to not play it more :) racked up 30 odd hours in a couple days on that version already, many more to come.
投稿日 2018年9月17日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:62.9時間 (レビュー投稿時点:53.6時間)
Leaving Positive Feedback(tm) in the hope of a blessing from RNGesus in the form of good salvage or more one shot headshots :D


Really, really enjoying this so far, only negatives are (FIXED IN v1.10!)

since 1.1, game is near perfect of what I'd wanted out of it. ultrawide support added and default weapon balance tweaked to be around the damage/heat levels that most modders went with anyway!) - devs are listening!
投稿日 2018年5月8日. 最終更新日 2018年6月28日
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