54
Products
reviewed
543
Products
in account

Recent reviews by SushiNebula

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Showing 1-10 of 54 entries
1 person found this review helpful
1 person found this review funny
1.8 hrs on record
Good horror games make you think. Great horror games make you not enjoy them all that much. I have genuine regrets about playing Mouthwashing. It's an amazingly well crafted 2 or so hours of pure awfulness that I never want to go back to. Very much worth the money and playtime if you're just too happy about life.
Posted 5 December, 2024.
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No one has rated this review as helpful yet
76.0 hrs on record (54.1 hrs at review time)
Balatro, similar to games like Rust is all the highs of virtual drugs with none of the physical withdrawal symptoms. You know it's bad for you. You know that after a certain point, it's just gambling. You know that you have work to be doing, but you can't put it down, you NEED to see that number go up, because honestly it's not THAT hard to? Like the game is hard, but seeing number go up isn't. It's the horrific power of manipulation weaponized against you to make you waste your time, a Machiavellian level psy-op to increase procrastination on a global scale, they optimized it for Deck and Mobile just so you would truly never be free, never be separated from this awful creation of what one would hope, but truly understands cannot be from the grace of mankind.

It is a fun card game, though.
Posted 28 November, 2024.
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3 people found this review helpful
11.4 hrs on record (9.5 hrs at review time)
Simple but oh so fun. 20 bucks gets you a good but challenging little rougelite campaign and some fun split screen action. I've heard that the multiplayer doesn't always work so if you're in it for that I'd try Remote Play. My only real gripes about it are the soundtrack, which I turned off after a while because it didn't feel like it suited the high intensity action enough. Solid choice all things considered! 8/10
Posted 29 October, 2024.
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3 people found this review helpful
1.7 hrs on record (0.7 hrs at review time)
Early Access Review
At the time of this review I haven't played Liar's Bar much, not because it's not fun however! It's a nice, pretty casual take on the social deduction game genre which I'd happily buy more copies of for friends given its low price point. The issue mainly arises with the voice acting and the performance issues. The dialogue sounds AI generated at times, and it's a bit janky with all the stitching that has to be done to relay game info, and when I played it this game took up ALL of my GPU's spare resources. Given how genuinely fun the game is and how well it runs I'm hesitant to say this is by any ill will on the dev's part (I looked into it a bit, they're animators first and game devs second) but it's something to keep in mind nonetheless.

Recommended with a word of caution, it's certainly a little rough and playing with randoms is (as always) a risk I'm sure, but the foundation is good fun and they're adding more soon!
Posted 6 October, 2024.
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2 people found this review helpful
14.9 hrs on record (2.2 hrs at review time)
I Am Your Beast is short, but oh so sweet. It's an amazingly fast paced, adrenaline filled FPS game. The term "The 3D Hotline Miami" has been labelled on a few games but both mechanics and general "feel" wise, this game is pretty damn close. The soundtrack probably gave me hearing loss but it's simply amazing, the gameplay is fast and doesn't slow down too badly if you die a ton, and the story and setting feel like a bunch of good twists on existing formulas. I'm probably a definitive Strange Scaffold fan after this game alone, and they plan on adding in some goodies down the road to make up for its admittedly short main story length. Challenges are already in their for those of us that need more pulse pounding action, and the rating system seems fair in my book. Great game!
Posted 20 September, 2024.
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1 person found this review helpful
18.2 hrs on record
Ehhhhh, compared to the first game? No thanks. There's no Trials horde mode thingy like the first game has, the story feels less coherent and relies on you completing the first game without actually having any relevance to it? It feels more like it should've been a DLC or something as opposed to a completely new game, especially since it only added a couple new locations. The new weapons are cool but the gameplay doesn't really rely on killing walkers and stuff as much in my opinion so a lot of it isn't as fun. It's also buggy, has a lot of unpolished or unfinished content, and lacks challenge.

If you wanted more Saints and Sinners, this is technically it, but it's just feels rushed and the devs seem unlikely to patch it anymore. Honestly, even just porting over the horde mode might be enough for me to reconsider this review but it's just not worth $40 in its current state.
Posted 29 August, 2024.
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No one has rated this review as helpful yet
21.6 hrs on record (16.0 hrs at review time)
Ever since I put way too many hours to reasonably justify into Heat Signature I've been kinda obsessed with Tom Francis, so this review is a little biased but it's very simple.

You should play Tactical Breach Wizards. It's designed incredibly well, it's challenging despite having simple mechanics, and it's just made with love in general. The 16 hours (on the dot, apparently) I've spent with this game are some of my most enjoyed hours I've spent with any game in a decently long time, I hesitate to say it's a masterpiece with no room for improvement, but I hesitate just as much to think of a moment from this game that made me angry or frustrated, in a bad way at least.

The story's pacing is a little wonky at times and I certainly have a few nitpicks, but this game does live up to just about every claim you hear about it defining the tactics genre.

Also, there's a defenestration counter, which was lacking from the other games in the Defenestration Trilogy, so that's a plus.
Posted 25 August, 2024.
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6 people found this review helpful
1 person found this review funny
2.5 hrs on record
Diatomic is a game that kinda feels early access, like the gameplay loop is there and it's satisfying enough but the whole thing seems unpolished.

Character movement is WILDLY inconsistent with charged kicks making you incredibly slow but sprinting letting you go from one end of the map to the other in seconds, constantly changing gears with no rhyme or reason, not to mention the grappling hook; It suffers mainly from its clunky level design where the ceilings get plenty of grapple points but walls are bare and you can't target enemies or anything like that.

Fighting is kind of unsatisfying since enemies just ragdoll and get thrown around and the effects feel generally lackluster, bosses are inconsistent in their difficulty and enemies with guns are totally random, sometimes they don't shoot you when you're staring at them and other times they're incredibly lethal. Guns are even less fun to use than melee, especially since you normally regen health enough to be borderline invincible with melee attacks, but don't regen health at all with guns, it's more wild constant gear shifting in terms of the flow of gameplay.

Combined with the simple, flavorless music and the weird leveling system, I'd really only suggest this while it's on sale. I picked this game up for like, 3 or 5 dollars while it was on sale, it might be worth a little more than that but I feel like if you want a movement shooter there's plenty of other options that are worth your time.
Posted 11 August, 2024.
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5 people found this review helpful
0.0 hrs on record
This is gonna sound mean but honestly I think the A in Anomaly stands for annoying. Hear me out, also mild spoilers:

Anomaly is the first DLC for Rimworld that I feel like is definitive middle-of-the-road or mediocre. All of the content is too specific to the horror theme and it feels like it's all there to just make players mad. Fleshbeasts in particular are stupidly annoying and difficult to work around but I feel like they're like, a third of what you encounter when doing any anomaly-focused playthroughs. I know that the entities system isn't MEANT to be something you can easily without risk or cost benefit from, but the way it's implemented it just all feels so player-hostile.

The fun of discovering the new entities is also often shadowed by the fact that common ones keep showing up all the time! I've yet to discover half of the tier 2 entities just because every time I poke and prod at the void it sends something I've already seen a dozen times.

Compared to the other DLCs, there's also not a ton (if any) content that's like, on the side. Like with Ideology where you'd still get stuff like the relics to search for if you disabled the Ideoligion system, Anomaly's content is more or less take it or leave it. A lot of the new stuff is specifically implemented either to combat entities, or as a product of them.

Anomaly's still a pretty fun time, and I'm very pleased to see the horror of Rimworld's lore be brought to light, but this execution really needs some work. The silver lining to it all is the 1.5 update that was introduced with Anomaly, probably one of the better post-launch updates in my opinion!

I recommend this with a word of caution. If you're already the type of person who finds some of Rimworld's game systems (particularly combat) infuriating, be careful about your purchase.
Posted 9 August, 2024.
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2 people found this review helpful
295.8 hrs on record (279.2 hrs at review time)
Blade & Sorcery is one of those games I've sunk hundreds of hours into but never quite made a review for. Not because it's mixed, just never got around to it.

It may not be bug-free, or really have THAT much content when you look at it on paper, but what makes B&S so, so good is the feeling. It's truly one of the few games I've played where it HAS to be a VR game, there's no way to capture even a tiny bit of the same feeling when you play through this game.

The new Crystal Hunt mode puts this on full display, the shop is fully interactive and just feels neat, the new skill tree and sorcery system is AMAZING and lets you do some wild moves, but most importantly B&S is built to be a vr swordfighting and magic game, you can throw people through breakable tables or use people as meat shields. The game teaches you the bare basics by design just so you can have fun and play the way you want to play.

There's a reason this (aside from like, VRChat, but y'know), is my most played VR game. There's nothing quite like it when you get down to it.

If this game doesn't make you love VR, nothing will.
Posted 22 June, 2024.
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Showing 1-10 of 54 entries