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지난 2주간 0.0시간 / 기록상 121.2시간 (평가 당시 100.3시간)
게시 일시: 2021년 6월 14일 오전 3시 18분
업데이트됨: 2023년 7월 24일 오전 2시 16분

Blah so it’s a tight flawless game whose weakness is it’s flawless ness. The amount of polish and perfection this has received will give you a peaceful buzz when you play, but, but it also submerges you with a quench for chaos.

This game has no random. It doesn’t do bad things or good things. It has a linear curve of unlocking things and the caves all have their own oxygen flora so you can stick around and get everything.

But regardless of this smoothy of pace and it’s perfect unlock economy, it begs for more obscure less nintendoish vibes so we can cheat and get to understand and do obscure things that aren’t explained by a pda.

Tries to establish depth but woozily flings fish at you and easy to understand large vs small things. If this game was a fastfood it would be a mcdonald.
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