56 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 11.8 hrs on record (11.5 hrs at review time)
Posted: 17 Sep, 2014 @ 5:23pm
Updated: 19 Sep, 2014 @ 12:00pm

Early Access Review
I so badly wanted this game to be good. I loved Populous, and I've been vaguely following this for a while. On seeing it available for a mere £3.50 elsewhere, I thought, "This is gonna be a steal."

How wrong I was. And let me make this clear, a full asking price of £15 is an absolute, utter, complete rip-off.

What you are buying is a mobile game. This is not a PC game. Yes, they've TRIED to adapt it to the PC... The gems, which you would clearly pay money for on your mobile device, have alternative ways of being attained, through sacrificing followers, or doing voyages (puzzle missions). But you still have to sit around for hours on end for them to build things, checking frequently to collect items by tapping... Uh, CLICKING on them, forming the core function for why anything gets done.

I guess the premise of the game is cool, and definitely brought me to playing it. You drag land to make it suitable to be built on. Your people can only navigate certain terrain and rely on you to make a clear path.

But it reeks of mobile game syndrome. Almost every single action costs "belief" (energy), which recharges over real life time. This is only made worse by the fact that although you have an uncapped amount of belief, you still have to collect it from each individual household your people build, which DO have maximum caps, varying on the type of house. That means your early game houses, making maybe 70 belief per hour, max out at 40. You can see the problem here, if you want to make progress whilst doing other things.

And otherwise, I don't yet see any real reason to play. All you do is sculpt land to expand and repeat. There doesn't seem to be any real goal. The voyages (missions) are straightforward and irritating, especially when the final idiot villager you needed to reach the checkpoint decides to go back to the start because you were half a second too slow molding the land, meaning you have to wait (a significant amount of time in real life) for those villagers to respawn so you can complete the mission.

I will probably keep playing, for a little while. But honestly, even paying £3.50, this was a rip-off. You might as well just go play Tiny Tower. Or, if you want a really fun PC adapted mobile game, try New Star Soccer! This game has so much work to be done if it's to become a PC game.

EDIT: I've played this more to give it a better shot, and my only additional comment is, the path finding is so ♥♥♥♥♥♥♥ awful, it makes the voyages (missions) impossible sometimes.
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5 Comments
Galbi3000 16 Oct, 2014 @ 9:48pm 
I have had this game a long time now and have over 150 hours playing the earlier versions. The game did start out as a PC game but then 22cans went quiet a few months and came back with a huge change towards it being a mobile device game.

I paid for 2 copies, one for a friend, and feel cheated by 22cans. I feel they took our money just to launch themselves in the mobile gaming market and a big 'thumb on nose' to us PC gaming dupes who fund them via Early Access :(
Nyrreah 24 Sep, 2014 @ 6:14am 
Being unable to rotate the camera is a turn off also.
Staticwombat 24 Sep, 2014 @ 4:38am 
Nyrreah, that's one of the biggest gripes I've had. Once you get a nice gem farm going (aka, very slowly dragging to select loads of houses and leashing them to the pit), it's not a problem since you just keep buying the 50K belief pack. But it is irritating. The worst part is trying to drag land on the other side of a mountain, since you can't rotate the camera. Fuck that.
Nyrreah 23 Sep, 2014 @ 3:45pm 
I would like to add that sometimes controls are awful, you try to raise land and what you get is shrink wasting the belief, so frustrating...
ancient 23 Sep, 2014 @ 1:04pm 
agreed im making a video series analysis of this game v2.2.1, to help save it from itself, theyre must be bad things going on in 22 cans for the game to be this shape ? graphics, sound, programming is im sure all quality enough - its just the game design itself that is lumpen and mishapen, it shouldnt be free to play of free on ios its distorted the game.