6
Products
reviewed
147
Products
in account

Recent reviews by kazekaizen

Showing 1-6 of 6 entries
5,856 people found this review helpful
130 people found this review funny
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2,241.3 hrs on record (326.8 hrs at review time)
Edit on Class Overhaul Patch October 4th:
"The game has improved quite a bit with the past big update. Every class now has a good amount of variety in how you want to build around your character and playstyle. The addition of more difficult missions via Auric/Maelstrom is also appreciated. Balanced changes are mostly good too.

However, all of this should have been in the game from the very start. Not marking this game as an early access title is a clear indicator of Fatshark's greed for money. Crafting is still heavily reliant on RNG and its a slog to get a weapon you actually want. They increased the pricing on cosmetics along with "screwing" over the PC playerbase by providing way more Aquillas to Xbox players, while the community gets "insulted" by a CM for so called "pearl clutching".

All in all, the game has made more steps forward than back. This is one of the best horde shooter, set in the Warhammer 40k universe. So if you are into that, you might consider a buy. BUT I WON'T be changing it to a positive review because of all the lies and false pretenses FS brought to light. I just can't bring myself to support this kind of marketing. Even after all the hours i sunk into this game."

They deemed a fully operational cash shop, which works like a charm and updates without any issues, a necessity. Here is a list of things they thought weren't needed:

>It doesn't need mission select
>It doesn't need a campaign
>It doesn't need a story when they hired a 40k writer
>It doesn't need weapons they've shown in gameplay trailers
>It doesn't need the 70+(PLUS) weapons promised
>It doesn't need a 5th class like vermintide on launch
>It doesn't need 2nd and 3rd careers like vermintide on launch
>It doesn't need crafting like vermintide on launch
>It doesn't need the promo outfits
>It doesn't need enemies shown in trailers
>It doesn't need to run at >30 fps even on 30 series cards
>It doesn't need their PR to post outside of their discord
>It doesn't need to be finished on "launch"
>It doesn't need basic mob patrols
>It doesn't need better spawning
>It doesn't need a scoreboard
>It doesn't need penances not to require griefing entire team
>It doesn't need shared inventory with all characters
>It doesn't need shared set of weeklies for all characters
>It doesn't need unified currency
>It doesn't need crossplay with Game Pass users
>It doesn't need Launch stabilisation
>It doesn't need an option to disable RTX
>It doesn't need to prioritise core features over a virtual store
>It doesn't need options to unlock store cosmetics with in-game earned currency
>It doesn't need to fix crashes of the game before crashes of the store
>It doesn't need a positive review score

The lead designer of FS thinks that the armoury shop, map rotation and crafting system are all fine. Even though people except improvements regarding these issues. Communication is nonexistent.
Posted 6 January, 2023. Last edited 18 October, 2023.
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4 people found this review helpful
1 person found this review funny
2,003.6 hrs on record (1,903.7 hrs at review time)
"The dwarves delved too greedily and too deep. You know what they awoke in the darkness of Hoxxes IV... ROCK & STONE!!!"
Posted 6 November, 2022.
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12 people found this review helpful
120.8 hrs on record (84.2 hrs at review time)
Early Access Review
So, i really quite enjoyed playing stoneshord for many hours. But at this stage of development i just cant recommend it. Let's start with the positives though.

- The graphics and atmosphere are both really well done and i love this kind of 2D artstyle!
- Combat feels great, throwing fireballs at enemies, beheading them with a greatsword, shooting bolts at brigands, zombies, skeletons and the like, it's a lot of fun indeed! Animation's look really nice too!
- There are a lot of different builds you can do in stoneshard, and while some are better than others, they all have their unique style of battling your foes.
- Progression feels rewarding. It's a hard game and your coins are earned with blood and sweat. Therefore it's great to finally be able to afford a new weapon, armor, spell/ability.
- The feeling of the constant possibility of dying and losing precious time, XP and money make for an exciting trip everytime. No matter how prepared you are, death could wait around every corner.

Well those are pretty great points speaking for the game itself. But sadly that's where it hits a wall for me. You're playing the game, finishing contract's, talking to townspeople and explore dungeons and locations scattered around the map. You're becoming a more and more experienced mercenary, capable of handling more than a handful of vile enemies before you!

But what for? What's the goal? Where am i going? Exactly, nowhere. Aside from the prologue and some minor interactions there's not a lot of storytelling, it feels empty. After a while you get frustrated because you don't seem to make an impactful difference in the world. Sure, the game is not finished yet, it's being worked on. I get it, but it's been out quite a while now and there doesn't seem to be any priority towards storytelling,

There will be another big update this summer, but it's just not interesting to me farming new gear or seeing new places without any narrative. Like i said before, it feels empty and shallow after a while. I want to work TOWARDS something, not only improve my character for the sake of getting stronger.

Stoneshard, in my opinion, has great potential. But they aren't making significant progress. It lacks substance, a fundament and a STORY!

Get this if it's on sale and you don't have any better options. Otherwise wait a few years for a full release. I'm still thankful for the fun hours i had with this game
Posted 28 March, 2021.
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No one has rated this review as helpful yet
18.3 hrs on record (15.7 hrs at review time)
An addictive game for either casuals or pro players, as its really well balanced.

Gather up some friends for some endless zombie shooter fun, with LOTS of replay value due to the different difficulty levels which change the way this game should be played, the learning curve is simple, yet still steep.
I also find it interesting how humor and sarcasm was put in, I found myself chuckling here and there (I like games that dont take themself too serious)

4 players high on pills and stimulants, ready to blow some heads
Posted 23 November, 2015. Last edited 23 November, 2015.
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2 people found this review helpful
22.2 hrs on record (18.9 hrs at review time)
A really well thought out zombie-survival shooter with an immersive atmosphere and gameplay.

Posted 23 November, 2015.
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4 people found this review helpful
247.7 hrs on record
Pretty big and epic game with a lot of great quests and superb variety. You could spend countless hours in this game and still not even close to finishing it.
Posted 27 April, 2015.
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Showing 1-6 of 6 entries