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alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind "c" "+jumpaction;+throwaction;"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind "v" "+runthrow;+throwaction"
fps_max_ui "120"
fps_max_tools "120"
fps_max "400"
cl_cq_min_queue "0"
cq_buffer_bloat_msecs "0"
cq_buffer_bloat_msecs_max "0"
sv_clockcorrection_msecs "0"
rate "786432"
r_csgo_effects_bloom "0"
engine_low_latency_sleep_after_client_tick "true"
r_show_build_info "false"
cl_crosshair_recoil "false"
cl_debounce_zoom "0"
ui_setting_advertiseforhire_auto "0"
cl_allow_animated_avatars "0"
cl_obs_interp_enable "0"
cl_net_buffer_ticks "0"
cq_logging "0"
cq_logging_interval "0"
cq_print_every_command "0"
cq_min_queue_size "0
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind "c" "+jumpaction;+throwaction;"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind "v" "+runthrow;+throwaction"
fps_max_ui "120"
fps_max_tools "120"
fps_max "400"
cl_cq_min_queue "0"
cq_buffer_bloat_msecs "0"
cq_buffer_bloat_msecs_max "0"
sv_clockcorrection_msecs "0"
rate "786432"
r_csgo_effects_bloom "0"
engine_low_latency_sleep_after_client_tick "true"
r_show_build_info "false"
cl_crosshair_recoil "false"
cl_debounce_zoom "0"
ui_setting_advertiseforhire_auto "0"
cl_allow_animated_avatars "0"
cl_obs_interp_enable "0"
cl_net_buffer_ticks "0"
cq_logging "0"
cq_logging_interval "0"
cq_print_every_command "0"
cq_min_queue_size "0"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind "c" "+jumpaction;+throwaction;"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind "v" "+runthrow;+throwaction"
fps_max_ui "120"
fps_max_tools "120"
fps_max "400"
cl_cq_min_queue "0"
cq_buffer_bloat_msecs "0"
cq_buffer_bloat_msecs_max "0"
sv_clockcorrection_msecs "0"
rate "786432"
r_csgo_effects_bloom "0"
engine_low_latency_sleep_after_client_tick "true"
r_show_build_info "false"
cl_crosshair_recoil "false"
cl_debounce_zoom "0"
ui_setting_advertiseforhire_auto "0"
cl_allow_animated_avatars "0"
cl_obs_interp_enable "0"
cl_net_buffer_ticks "0"
cq_logging "0"
cq_logging_interval "0"
cq_print_every_command "0"
cq_min_queue_size "0"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind "c" "+jumpaction;+throwaction;"
alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind "v" "+runthrow;+throwaction"
fps_max_ui "120"
fps_max_tools "120"
fps_max "400"
cl_cq_min_queue "0"
cq_buffer_bloat_msecs "0"
cq_buffer_bloat_msecs_max "0"
sv_clockcorrection_msecs "0"
rate "786432"
r_csgo_effects_bloom "0"
engine_low_latency_sleep_after_client_tick "true"
r_show_build_info "false"
cl_crosshair_recoil "false"
cl_debounce_zoom "0"
ui_setting_advertiseforhire_auto "0"
cl_allow_animated_avatars "0"
cl_obs_interp_enable "0"
cl_net_buffer_ticks "0"
cq_logging "0"
cq_logging_interval "0"
cq_print_every_command "0"
cq_min_queue_size "0"