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Análises recentes de Sleepydawg

A apresentar 1-6 de 6 entradas
1 pessoa achou esta análise útil
120.9 hrs em registo (119.7 horas no momento da análise)
One of the best Co-Op experiences in Modern Gaming. Devs are typically in tune with their following and listen to them, even when their publisher isn't.
Publicado a 5 de Maio.
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2 pessoas acharam esta análise útil
159.8 hrs em registo (26.1 horas no momento da análise)
Análise de Acesso Antecipado
Best horror game with friends I've played to date.
Publicado a 25 de Novembro de 2023.
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1 pessoa achou esta análise útil
457.3 hrs em registo (331.2 horas no momento da análise)
Better than Battlefield
Publicado a 1 de Julho de 2019.
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18 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
0.1 hrs em registo
Análise de Acesso Antecipado
Bought this game for 50 cents with a coupon I gained from crafting a badge and honestly thats exactly what this game is worth. Not the 5$ full price, 50 cents. There are multiple bugs along with little to no multiplayer servers. There is also a lack of features that bring life to most games. These features are things like sound, animation, or effects when you hit a target( there is none of these things whether you hit something or something hits you). A few of the guns get stuck in the reload animation. The shop from the NPC is also lacking in features not giving any indication if you have successfully purchased an item and what not. Overall a poor game that needs quality of life features to improve it.
Publicado a 27 de Setembro de 2017.
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2 pessoas acharam esta análise útil
44.1 hrs em registo (32.0 horas no momento da análise)
Análise de Acesso Antecipado
Dark and Light is in early access so the fact that there are bugs is expected. So yes there are going to be bugs in your early access game (who'da thought). However, when it comes to the current game they've created the world is absolutely amazing. There are plenty of creatures and the game is very easy to pick up on due to the tutorials (especially if you played Ark). Overall, This game has been an awesome experience so far and I expect it will be much more in updates ahead.
Publicado a 2 de Agosto de 2017.
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18 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
2
5,267.0 hrs em registo (1,483.5 horas no momento da análise)
This game was decent from when it was released all the way into the Isengard expansion. Now the developers have left it and the game is mainly based on solo play. Along with that, it says Free to Play but unless you're willing to put about 100+$'s down on this game you won't see it to its end if that. There are many more Lotr games and MMO's that are better than this one so i wouldn't waste your time.

Update 2 years later: New devs have taken over the game and the people at Standing Stones are doing a great job releasing content to the game. Game is headed in the right direction as of right now. As for the previous things said: the game is still expensive as far as how much money it takes to own the entire game, however you can gain a lot of Lotro Points early game which allows you access a lot of the content. If you're looking to live a life in Middle-Earth i'd recommend it, but as a MMORPG I would not (espcially if one is looking for pvp).

Final review thoughts from Update 23: I've had this game set as not recommended for some time now and after playing through SSG's most recent update it will stay that way permenantly and heres why. I've played this game for 9.5 years now and have watched it go from a subcription based game and also watched it go through two development teams. Each expansion brought a new tool to the game that could be used past that expansion and scaled in level allowing players to experience content no matter where they were in the world. Moria brought us Legendary weapons, Mirkwood brought us Skrimishs, Isengard brought us powerful dungeons and more raids that will always be remembered, East rohan brought us mounted combat, and Helms Deep brought us Big Battles( a tool that continued to be used until the end of Minas Tirith. All these things along with crafting and doing dailies allowed for so many options for players to equip themselves with gear they needed to take on the end-game content. As seen in my previous update, I had high hopes for Standing Stone Games when they took over my beloved MMORPG and started releasing content. On the surface I saw a lot of content being put out, however having played through it now I can see how bad the situation is. SSG has ignored all previous tools now that scaled with the player level leaving you to only play their new content which is typically broken for months. Many loot tables are out dated and dropping level 105 gear (which is where Turbine left off) and others are dropping 120 as a bug that won't get fixed until months from now. Aside from the bugs the scaling is completly messed up in that lvl 50 characters are 3 manning 12-man raids, and lvl 120 characters can struggle with lvl 105 raids.

Ontop of all the problems this game has at end-game right now, they decided to jump on the WoW bandwagon and create a "Legendary" Server which is supposed to be the games' classic server. But its not a classic server, its just an identical live server with a level restriction on it. This means it uses the modren classes, skill trees, Lotro store, travel systems, instance finder, etc. This is the biggest cash grab ever since they added lootboxes in the game that drop better gear rather than cosmetics. SSG decided what they produced was so bad in comparision to the rest of the game that the game was better off when Turbine was developing it, so they created servers just for their content. Lotro was fun back in the day, but now its just a monotized focused game that has left so many things behind that the only thing keeping this game alive is J.R.R. Tolkien.
Publicado a 4 de Agosto de 2016. Última alteração: 19 de Novembro de 2018.
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A apresentar 1-6 de 6 entradas