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Análises recentes de Red Dagger

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Exibindo entradas 1–10 de 14
Ninguém achou esta análise útil até agora
114.2 horas registradas (2.5 horas no momento da análise)
Takes the really simple idea of "make poker hands" and slaps on so many upgrades that you kinda stumble upon synergies while doing other synergies as you build your way to another synergy

it's like the depth is 4d or something it's crack and addictive
Publicada em 20 de fevereiro de 2024.
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5.1 horas registradas
Fairly straightforward on the platforming and puzzle front, the core of this game is more in the wonderful presentation - it's really nice just trotting around and soaking in the environment, they really nailed the charm.
Publicada em 13 de fevereiro de 2022.
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1 pessoa achou esta análise útil
11.6 horas registradas (1.8 horas no momento da análise)
A cute, short little art-y game; more an interactive piece rather than a typical video game, the art style along with the world design, inhabitants, and audio is charming, and absolutely worth a play through on a chill afternoon.

Publicada em 18 de julho de 2020.
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15.7 horas registradas
A well-rounded and engaging campaign, makes full use of VR in really nice ways and look great on top.

My only complaint is the somewhat repetitive level design and combat scenarios, what with every level being a familiar small-scale and very linear experience and barely varying weapon + enemy variety making it all very same-y compared to, say, Half-Life: 2, but it does make full use of the space granted by those design constraints.
Publicada em 25 de março de 2020.
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0.7 horas registradas
Manages to keep the quality it's always had, and holds up well even 10 years later.
Publicada em 1 de julho de 2019.
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3 pessoas acharam esta análise útil
6.7 horas registradas
I've only played a single run-through of the single player on the default easy difficulty, but the game's definitely one of the most fun racing games I've played, and a fantastic example of the unfortunately small combat-racing genre.

The weakest point of the game, for me, would be when you first start playing - there doesn't appear to be any tutorial or any explanation as just how much content there is and how it's unlocked, although the controls and gameplay are fairly intuitive. Slowly unlocking the tracks and game modes in a drip as you advance works very well to not overwhelm you, and gives a nice sense of progression that made my sessions longer than I was planning.

I particularly like how the mechanics, at first, seem like fairly standard arcade fare and are easy to grapple, but have a definite sense of depth; this doesn't feel like the kind of game you toss away after beating it once.
Publicada em 15 de julho de 2018.
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1 pessoa achou esta análise útil
99.4 horas registradas (92.0 horas no momento da análise)
It's good fun, and while a little disappointing in some aspects compared to Trials Evo I still had a blast with this on 360 and on here. Controller required, skill preferred - it's just one of those games.
Publicada em 12 de maio de 2018.
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1 pessoa achou esta análise útil
395.0 horas registradas (383.3 horas no momento da análise)
Análise do CS:GO
I'm not sure how well the unique aiming mechanics translate to newer players jumping in the deep end, however this game fills a lovely niche of a very quick time-to-kill, but only if you know what you're doing. Everyone is weak, kills are rewarding, and despite what some may say there's gamemodes for anyone if you don't feel like slogging through the fun that is MM. The fact you can hop into a casual match where you deaths don't matter, but can still fend with the fairly deep mechanics and tactics involved, make this a must-buy for anyone who like FPSs.
Publicada em 12 de maio de 2018.
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6 pessoas acharam esta análise útil
20.6 horas registradas (9.6 horas no momento da análise)
Great writing for when you're down, relatable characters, lovely art style and animation, chill music and the inclusion of a load of minigame-style interactions to enhance the world makes this a fairly unique game that's all around awesome and basically you should play it and soak it all up.
Publicada em 30 de novembro de 2017.
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5.3 horas registradas
The best why I can describe it is, as many othes have, is Undertale but less goofy. A nice, relatively short, introspective experience, with the necessary tugs on your heartstrings.

Slightly spoiler-y, but like undertale, there's a "true" ending after the first ending which admittedly I used a guide on to start, didn't terribly ruin it for me though.
Publicada em 5 de julho de 2017.
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Exibindo entradas 1–10 de 14