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投稿日: 2024年12月14日 9時16分

"A dungeon crawler for tired people," the store page says, and I can see where they are coming from. The autobattles keep things snappy, there's no real penalty for a party wipe, and teleport scrolls keep maze navigation from becoming troublesome. (Too bad I didn't figure that out unti the last half hour.)

The truly labyrinthian level design was just getting to me -- it was using up all my resources just to get back to where new space was! -- and then bam! The game was over. A real snack-sized game, and better for it.
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