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지난 2주간 0.0시간 / 기록상 1.0시간
게시 일시: 2019년 12월 13일 오후 2시 49분
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I was so pleasantly surprised to see that Gothic gets a remake, and that got announced shortly after I finished replaying through the first two. Very pleased that playable demo got released and it's meant to ignite the dialogue between the developer and the audience. Reading the message from the devs brought a smile to my face, hoping that after playing the demo I would highly anticipate the full release.

Boy, I was wrong.

How can you say that you understand what Gothic is about when you start the game with a literal explosion? I also got the feeling that the intro sequence was meant tylko have some sort of quick time event in place, which also left a really bad taste.

Nameless hero not being able to shut up, spewing witty comments every couple of seconds or so also felt really bad. Not being able just to nick the sword in the beginning sequence and then face the consequences, like in an actual Gothic game, was lame.

That's just the tip of the long list, which already has been brought up in the reviews many times, but that's what put me off the most. You already have the foundation of a great game - expand it, rather than try to reinvent it.
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