Neosekken
 
 
Evil beware, I have soap. And it's fresh.
스크린샷 전시대
A glorious view.
좋아하는 게임
66
플레이 시간
12
도전 과제
제품 평가 전시대
7.9시간 플레이
Vanripper did it again, and this time I felt he upped his game (quite literally) from Helltaker! It's pretty similar in story structure and character interactions to Helltaker, only instead of taking the role of a big burly man building a harem of demon girls in business attire you're now taking the role of a lady who ends up building herself a harem of ghost girls. For those who are fans of "yuri" and similar genres delving into girls love, there's plenty of that to go around here. Just don't expect a compelling narrative, because this game is interested in delivering everything else but that.

Gameplay's a step-up (IMO) from Helltaker, where instead of being a movement-based puzzle game you're now playing a combination of bullet-hell action game and time-management simulator, with quick reflexes on your part being instrumental to your success in each of the game's stages which get noticeably and progressively harder as you go. It's an interesting combination of genres/mechanics that I've found to be surprisingly fun, if frustratingly challenging at times, but the challenge in this game's case feels fair and well-designed enough to where the vast majority of deaths I experience as I play feel like they're my own fault because I genuinely made a mistake here and there that would lead to those deaths (which there were A LOT of, believe that!). You gotta be willing to adapt to the game's difficulty and develop your reflexes real quick, because Awaria is very punishing even on it's Normal difficulty -- people who grew up with the demanding gameplay of arcade-era games will feel right at home here, I think!

The soundtrack was done by Mittsies, the game guy whose music was used for Helltaker. Every single track is absolutely stellar and sets the mood in each segment they're played in perfectly, and I personally find them so good that it actually helped alleviate any frustration I felt during my initial run because each delay I experienced via my many gameplay deaths allowed me to listen to each track for extended periods of time and become really familiar with them. To put it another way, Awaria has one of the best OSTs that someone like me could listen to as I died during gameplay more times than I could count and it only made me appreciate the game even more as a result, in a bizarre (but not unwelcome) way.

The art style of Awaria matches everything else that Vanripper has put out in the past, and it looks just as good here as it does in everything else of his I've ever personally seen. It's instantly recognizable and packed with the same charm that helped draw me into Helltaker back when it first came out, but Awaria manages to be visually distinct enough from Vanripper's previous works (Helltaker being the most noteworthy example) to where it easily stands out from the rest of his catalogue. The character designs across the board are also great, with plenty of fanservice to go around -- nothing more for me to add there.

In conclusion, Awaria feels like a natural evolution to Helltaker in every way, especially in terms of actual gameplay. I wasn't expecting to see this game drop when it did, but I'm grateful that it did and that I got to experience another gem of a game from Vanripper as a result.

And Vanripper, you should've waited to drop this game until 2025, because that would've made it an easy 2025 game of the year contender for me had you done so! But you do you, I guess! Either way, thanks for making one of the most fun games I've played in a while (again)!

EDIT:

As of 1/26/2025, I completed the game on hard mode. vanripper, on the very slim chance that you end up reading this review of mine, I have something to say to you: You're a smart and sadistic son-of-a-BEEtch, and I wanna buy you a drink for dropping another game that manages to be very fun and hair-tearingly frustrating in equal measure even on it's hardest difficulty, and made me want to keep going at it no matter how long it took me to succeed because of how fun the challenge ended up being despite the frustration I frequently felt. Making games like this takes talent, and you should be proud of yourself for what you've achieved in Awaria.

I can't wait to see what you cook up next, both in terms of games AND in recipes!
최근 활동
기록상 146시간
마지막으로 플레이한 날짜: 2025년 1월 26일
기록상 7.9시간
마지막으로 플레이한 날짜: 2025년 1월 25일
기록상 0.1시간
마지막으로 플레이한 날짜: 2024년 12월 27일
ReikoRaph 2023년 5월 29일 오후 11시 08분 
Yeah, it's me.
Well, my steam acc is 12 years old, so games accumulated.
10 years ago I used to buy a lot of most cheap games and sell cards from it on steam market. So these games have paid off.
Also, games are my only enternaiment now and I don't have private life, so that's how it happened.
Thanks for accepting invite.
Neosekken 2023년 3월 1일 오후 8시 32분 
@flame from Halo

"Dissent? What dissent? There isn't any dissent here! Everybody here is NICE, and good little pay piggies! And that makes us here on the Ark team REALLY happy!"

And yeah, I'm not in the least bit surprised the Ark Mods aren't held to the same rules and standards that is set for everyone else, and that said rules are entirely subjective and up to the discretion of each individual moderator. Dealt with my fair share of BS like that back when I used to frequent image boards and similar sites. But that's okay, they can have their threads... and I can have all the money I may have ever spent on any of their stuff in the future ALL to myself! Probably use it for something far more deserving, and give the people who make THOSE more deserving things happy. Way I see it, everybody wins in this scenario!
flame from Halo 2023년 3월 1일 오후 1시 53분 
+Rep: Can't have people dislike a thread if you delete 99% of mean comments and ban all dissenters! :')

Ark mods are only subject to their own guidelines according to Ark Support, it is a hoot to read because it flows really nice until you realize that what counts as 'detrimental to the community' or 'disruptive behavior' is entirely subjective based on each moderator, with the bar being set REALLY low with 0 oversight. [They are not even required to follow their own rules, warnings are supposed to be given out before perma-bans but apparently dozens+ were perma-banned first offense]
Rich 2023년 2월 20일 오전 10시 09분 
+rep and i'm glad to see that a vast majority are against their sick posts.


They've deleted all my comments, none of them were even remotely close to violating any rule, so I stopped bothering to post anything more (which is what they wanted essentially)


I also urge everyone to report the guys profile since he is clearly violating all the steam rules when he is deleting comments, posting "prone to huge argument threads" and banning people without cause. Just reporting his posts does nothing, you have to report the profile on steam.
LGMC-X 2023년 2월 13일 오전 10시 56분 
So i thought you'd appreciate the update...
I appealed my ban. Providing screenshots i was able to prove that i didn't truly break the rules. i was granted a reprieve. i went back and posted another comment telling people to be careful what they post an ARK's page. I had received a ban for agreeing with someone the Devs did not and was granted a permanent ban on my first offense.
ARK Devs banned me again. Permanently. For the crime of, I ♥♥♥♥ you not, SPEAKING ABOUT BEING BANNED!
I appealed that ban With more screenshots and was granted a second reprieve.
Now i am a free man...but i posted a comment, lets see if i get the Ban Hammer for that one. lol
Jackie Paper 2023년 2월 9일 오전 6시 07분 
Yep, it wasn't up for more than 2 hours. They are deleting them by the masses, and yours was a pretty powerful one too I might add. They are also handing out bans left and right. about 95% of them are one sided. I got a perma ban for asking how to make an iron hatchet, not even kidding.
But the people defending them can say as they please and call people names and nothing happens.