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I played Street Fighter 2 when it first came out in the arcades, and even before that, I played a cabinet some japanese import store had. Street Fighter back then was a 6 billion dollar industry. After Street Fighter 2, there would never be a Street Fighter quite like it, but incredibly worthy games. Just sticking to the main ones: Street Fighter 3, bold and innovative, one of the best looking 2d games of all time, and one of the most competitive fighters. Street Fighter 4, although having a tough start, impressed with it's wide variety of characters, flexibility was an extremely fun game to play with friends, it was also very balanced competitively, bringing about many classic battles.

Street Fighter 5 however, I love this series, but SF5 is a mess. There's enough to enjoy on the surface sure, the graphics are good, (though there's a lot of clipping issues and some mad decisions on character models). The music is actually quite amazing (but has have bad new tracks as of late). Great new characters, and some nice redesigns for returning ones. There's a fantastic crunciness and impact to the moves in general, Street Fighter 5 -feels good- when you're first playing it.

But when I get down into it, Street Fighter 5 lacks flexibility, there is one good way to play any character, Most of them don't have many moves. SF5 lacks any real enduring fun, as It's hard to play with friends because of the terrible designed "Capcom Figher Network". This game was built for one thing, it was built for E-Sports. And when they debuted that Capcom Pro Tour battle arena, or whatever it was, Capcom logos scrolling across the stage, a logo saying Capcom Pro Tour in the ring, watching it at evo, there was a billboard reading "EVO 2016". (Despite the game universe being in 1998...) Cool right? Street Fighter is E-SPORTS NOW. They did it!

In my opinion, all they did was break the series. Street Fighter is not e-sports because they made it that way, not at all. Street Fighter 2, even 3, and even 4 (before AE), were not built to be esports, they were great games that made great competitve fighters. They were because they were well made. Street Fighter was appealing because it took place in the world of Street Fighter, and it was fun. It didn't take place in EVO 2016, or EVO 2017, or The Capcom Whatever Cup, it exists in its own world. This series, which has featured amazing art from hundreds of talented artists, has inspired cartoons and movies, hundreds of comics books, clones, and spin-offs, there was probably even a Street Fighter cereal once. The world of Street Fighter is huge, yet here it is, reduced to a few shallow characters, some scrap art by Bengus, a story a 5 year old wrote.. and e-sports.

All this game hopes for is to be League Of Legends (Probably because, that game makes $$$). Go and play rank, you will go from bronze to diamond. You can buy expensive costumes, you can buy the new characters! This game uses a service model - One problem, it costs $60. League of Legends cost $0. And even League of Legends wasn't built to be an e-sport, not to begin with anyway. Even DOTA was not actually built to be an esport, they just picked up on it later when the players made it so. Even Starcraft was not even built to be an e-sport, Starcraft 2 was though (And it stunk). Noticing a theme? That is, games than endevour to be good, creative, and competitive games will become esports. You do not simply make an esport, and you don't need to! SF5 simply -does not play as well as all the games it's trying to be like, because those games are MORE! And if you compare SF5 to the rest of the series it is much less!

If you want to be a professional Street Fighter V player, I recommend you pick this one up, Play it 12 hours a day, get good and make some money. Otherwise, for the 99% of you, just don't bother spending money, Just watch the tourneys on twitch like they really wanted.
Publicada em 18 de janeiro de 2018. Última edição em 18 de janeiro de 2018.
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3 pessoas acharam esta análise útil
5.8 horas registradas
This story SUCKS. Think of the worst season of The Walking Dead, and then read some newbie fanfiction of it, and you'd have the story to Deadlight.
Gameplay is alright but who cares, it's just a 5 hour videogame, hardly worth the $15 even if it was good. Don't even worry about the directors cut, it adds and fixes nothing wrong this game such as story, voice acting, or making me even care.
Publicada em 12 de julho de 2016. Última edição em 13 de julho de 2016.
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7.8 horas registradas (6.3 horas no momento da análise)
Yeah, it's cool.
Publicada em 12 de junho de 2016.
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8 pessoas acharam esta análise útil
8 pessoas acharam esta análise engraçada
0.2 horas registradas (0.2 horas no momento da análise)
The Citizen Kane of video games.
Publicada em 27 de janeiro de 2016.
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8.0 horas registradas
A standard third person squad-based cover fps. There's not too much special there; the squad based commands are fairly fluid and the challenge is decent. The strong points of this game are the interesting story, and the beautiful and haunting enviroment of a shattered Dubai. Be wary and ready to troubleshoot though, this one is not a stable PC game.
Publicada em 22 de janeiro de 2015.
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16.9 horas registradas
Criminally overlooked game. Do you like fun gunplay? Fun swordplay? Gratuitous violence? Gratuitous dumb jokes? This game has all that and then some, it is a deep yet over the top single player FPS campaign and one of the best of its kind ever made. GOTY 2013.
Publicada em 6 de dezembro de 2014. Última edição em 6 de dezembro de 2014.
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27.0 horas registradas
In this episode Max Payne vs the entire country of Brazil or something like that. Different writers but it's the same James McCaffrey as Payne and this time he's the character model too! it's really awesome and pretty and all elements are fantastic GOTY 2012.
Publicada em 25 de dezembro de 2012.
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19.4 horas registradas
There are no good Transformers games until War for Cybertron. It is a fun, exciting and visually spectacular third person action shooter campaign, one of the best and flashiest in the genre.
Publicada em 10 de agosto de 2012.
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18.3 horas registradas
A interesting mix of the new and the old FPS styles, As a oldschool doom fan I still enjoyed this.
Publicada em 13 de julho de 2012.
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62.4 horas registradas (52.7 horas no momento da análise)
Very wild and fun game and awesome in co-op multiplayer. Surprisingly great PC porting although crashes a little. Don't expect much long-term value as the campaign is short.
Publicada em 1 de janeiro de 2012.
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