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MockingFlame 最近的评测

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正在显示第 21 - 30 项,共 38 项条目
有 2 人觉得这篇评测有价值
总时数 6.5 小时 (评测时 5.8 小时)
This game is more casual then most rpgs. Instead of being locked into skills and stats I choose as I level my stats are tied to my equipement. Which I can change out for anything I have in my inventory or that is in the shared stash. Skill are tied to items. Stats don't really exist. The items do drop with higher/different stats as I progress in the game.

Very intersting game. Have really played anything that I can say is exactly like it. Very much worth playing. Casual gamer friendly yet can easily handly the hardcore gamers needs as well.
发布于 2017 年 4 月 24 日。
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总时数 4.3 小时 (评测时 3.4 小时)
Ever played the last set of stages from series like castlevania or metroid. Where you have to use all the player skill and game power ups you have gained throughout the your time playing the title to have a hope of getting through them. Even the first time entering a stage in Rogue Legacy is like that. Except you start with no skill and no power ups.

Tough game. Think it deserves a bad review. I am just so tired of getting killed a few minutes into the stage. I can't give it a bad review though. As I have not lost my enjoyment of the game. It feels like every death was my mistake. That I could have made it if I was just skilled enough.

Steepest learning curve I have ever seen in a game. Worth playing though.
发布于 2017 年 4 月 24 日。
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总时数 41.2 小时 (评测时 40.7 小时)
keep trying to play it. the single player works fine. the multiplayer is always iffy at best. can't recomend this game. it would be a great game if it consistently worked. as is though the multiplayer is buggy in a game breaking way.
发布于 2017 年 4 月 22 日。 最后编辑于 2017 年 6 月 9 日。
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总时数 0.2 小时
slow. can't recomend a action game where the action is paced the way this game sets it.
发布于 2017 年 4 月 11 日。
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总时数 18.1 小时 (评测时 1.0 小时)
抢先体验版本评测
It doesn't come with very many wallpapers by default. At the time I downloaded it last it had five, i think. to add to that the workshop content is iffy at best. Lots of it looks like shoddy low effort pieces.

Why do i recomend it then? The core setup is worth it as of now (April 2017). It makes for some easy to setup multi monitor animated wallaper. There are a few good wallpapers in the workshop. Even if they take awhile to find.

Off and on. I have looked up customizers for the windows desktop GUI for years. This is the best priced i have found, and the only one i have found to date that does what it does.
发布于 2017 年 4 月 10 日。 最后编辑于 2017 年 6 月 30 日。
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总时数 1.5 小时
i got this as a gift from a member of Quadro Delta for my chatting with other customers. I could care less what they think of me or my opinions though. So here is my review.

I like this game. I have been playing it for a hour and half and so far enjoyed most of it. I am prone to getting nasea rather easily from, will lets face it, everything. So I had to turn off the "graphical" settings that were available. Once I did that I was able to play the game without wanting to puke. I think it is a funny little game.

as is though I could only recomend getting it on sale. It isnt' the best game out there a person can get. I think it is a worth while experience though.
发布于 2017 年 2 月 24 日。 最后编辑于 2017 年 2 月 24 日。
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总时数 24.4 小时 (评测时 19.3 小时)
i don't give my trust to companies. I research games before i buy them, and buy the ones I like the looks of. I have yet to buy a game I thought was worth returning. Doesn't mean I won't return one if i believe it isn't worth my money.

This one is worth my money. Even if the devs never release the patches they have promised it is a finished and well made product. I didn't think so at first. Finding it slow and boring. It keeps drawing me back in though. The further I go the more interesting and complex it gets.

Edit:
I have been playing more and find all the different complexities really come into play when using the higher difficulties. With proper understanding of all the different systems in this game, I think even the toughest difficutly is playable with a starting party. Not certain. I am not very good at the level of strategy this game allows for.
发布于 2017 年 2 月 21 日。 最后编辑于 2017 年 2 月 26 日。
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总时数 10.9 小时 (评测时 10.8 小时)
Great clicker game. first one i played were clicking was actually fun and woth destroying my mouse for. it doesn't look like any of the other clicker games I have played up to this point. It plays similar enough that it is familiiar. It is unique from what I have seen.

Great game. Already recommended it to another. Strongly recomend to anyone that likes clicker games or only has five minutes of free time at a time. So far it seems to play best in small increments.

I am not certain of the cloud save funcitonality. There is a option in the settings menu to link to a account on their site to cloud save it there. The account is extremely easy to create and link.
发布于 2017 年 1 月 29 日。
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总时数 7.9 小时 (评测时 6.5 小时)
I have only played this in single player. The review is only referrring to that experience. I haven't bought any of the DLCs. They all seem to be multiplayer content only. Which means they have no valule for me and likely never will.

I am liking this game. Most games I play I just ignore the story. Clicking through it to get to the next part of the game. In this one I have found the story sections to be rather enjoyable. I haven't noticed a skip option to anything in this game. So that might be a down issue if I ever play through this game more then once.

The game play starts out rather simple. With only one gun and the only option avialable being to kill enemies. Every new stage has added a mechanic to player progression, so far. Searching the stages is rewarded in the extreme. To bad enemies don't seem to spawn in. As I have found myself going back through a section of stage repeatedly. It would have been fun if there had been something to fight at the time. The stages very rarely have many enemies in a area. Rarely a much larger number of enemies will attack.

The game is rather fast paced. The character speed seems to be what most games set as the sprint speed with a speed buff in effect. I don't know if there is more "run" speed available in this game. I hope not. I have trouble keeping up with the pace as is. It does respond to analog control. Though I have yet to learn to not press the sticks to the edge for regular game play. So, yep. Full out run for me, always. This is really nice at times though. As it helps with getting around the stages and when battling. The excessive speed makes dodging a tactic I can use more easily.

Great single player game, at the least. Well worth what I paid for it. Wish it had a expansion to the single player content. Glad it doesn't, as I really can't afford the DLC prices I've seen for this game.

Edit:
After playing it more I have found the hostile mobs not respawning to be a game killer. Looking around large empty maps for what I missed to complete the stage is just to tedious. I really enjoy the game when there is something to kill. The immense time spent with no hostiles around on the map offsets that enjoyment with vast amounts of tedium and boredome.

Edit:
going to still thumbs up the game. the mobs not respawning might make the game extremely boring in parts. Still i am wanting to play the game more. So that must not be a game killer after all.
发布于 2017 年 1 月 22 日。 最后编辑于 2017 年 2 月 19 日。
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总时数 62.0 小时 (评测时 51.4 小时)
Yes, as stated in other reviews the game rewards you for reviewing it. I hope it doesn't notice this review as I rather not take advantage of that ?feature?. I find the game to be rather good. It has its glaring issues. The fact they think rewarding someone for leaving a good review is a good idea is just one of them.

It has the sense of being a mp game. Though there is little actual player interaction possible. I enjoy the small level that is possible and find I interact with other players much more then I do in other games. Taking part in the pvp, guilds, etc. Which I skip in most the other online games I've played.

The pay model seems to be pay for convenience. As all I have seen that they accept realy world money for is to buy a currency in game called mushrooms. Mushrooms are given in game as well. There are even weekend events where every other quest rewards randomly adds a mushroom. The mushroom can be used various ways in game. Though the game has other currencies that it uses for things. Mushrooms don't replace those currencies. They might be added to them though, from time to time. There are a few things that can only be purchased with mushrooms. From what I have seen though those can all be gotten just by not playing the game for a extended period of time. As timers will take into account when the game is not running that is a valid option that I find myself using often.

It is best to play it while doing something else. As much of the game involves waiting to be able to commit another action. I tend to play it while watching videos or playing other games that take waiting on.

The biggest issue I have with "Shakes and Fidget" is the stamina system. It seemes like I could do a ton of quest per day before I was worn out for that day when I was a low level. Now I am only level fourteen and can barely do a handful of quests before my stamina bar depletes. The only way I have found to refill the bar is to use mushrooms to regain a little stamina. That has a hard limit too. I can only use ten mushrooms a day for regaining stamina. Which means for the longest section of day I can't do quests.

Overall I find it to be worth playing. I strongly recomend it to people that have very little "free" time. Especially if they are able to play this while they are doing other things they need to do.
发布于 2017 年 1 月 22 日。 最后编辑于 2017 年 1 月 23 日。
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正在显示第 21 - 30 项,共 38 项条目