Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
-- Webster's Unafraid Dictionary
😚
Famous last words:
(1) Don't unplug it, it will just take a moment to fix.
(2) Let's take the shortcut, he can't see us from there.
(3) What happens if you touch these two wires tog--
(4) We won't need reservations.
(5) It's always sunny there this time of the year.
(6) Don't worry, it's not loaded.
(7) They'd never (be stupid enough to) make him a manager.
(8) Don't worry! Women love it!
😙
The work [of software development] is becoming far easier (i.e. the tools
we're using work at a higher level, more removed from machine, peripheral
and operating system imperatives) than it was twenty years ago, and because
of this, knowledge of the internals of a system may become less accessible.
We may be able to dig deeper holes, but unless we know how to build taller
ladders, we had best hope that it does not ra