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Análises recentes de louis0nfire

A apresentar 1-3 de 3 entradas
Ainda ninguém achou esta análise útil
7.5 hrs em registo (1.4 horas no momento da análise)
Análise de Acesso Antecipado
Great start. There are some really smart ideas and QoL stuff in here that I find very satisfying.
Publicado a 10 de Novembro.
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Ainda ninguém achou esta análise útil
0.1 hrs em registo
Don't give this any of your time. I've spent about 30 hours playing on the official launcher not Steam, came here to leave a review. Wipes and phased content drops make no sense. But even if the length of wipe periods or content releases is changed, the problem is that the game is built with that in mind. So there's just no way they reverse course on that fully without MAJOR dev time to rework the game. Your main quests, side quests, base, inventory, etc going away every 6 weeks is just not an experience anyone truly wants. Some are willing to put up with that because other aspects of the game are enjoyable, but it's just poorly thought out. If you play this daily as a main live service game, like many do with their favorite game, you'll run out of content and have to wait for the next "phase". Additionally, servers are on different timers. So your phases might start on different days than others. Dumb. Eternaland is odd as a concept and really has no reason to exist other than as a sandbox for your cosmetics and builds. From what I've gathered nobody seems to care about it the way it's currently implemented. On top of all that the game is supposed to be a full release yet it has animations that don't match what's supposed to happen, dialogue that's missing or broken, incorrect subtitles and translations, main quests that are broken, and a myriad of other issues. I can't imagine them living up to the content releases they promise if they couldn't get 1.0 right.
Publicado a 21 de Julho. Última alteração: 21 de Julho.
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60.3 hrs em registo (11.5 horas no momento da análise)
I'm loving my time with the game. A seemingly infinite ceiling for progression with a huge variety of classes, weapons, build variety, and play styles. Know what you're getting into in terms of the endgame loop content (repetitive), farming for everything (grindy), and microtransactions (lots of pay-to-progress items ♥♥♥♥♥♥♥ are overpriced, but it's not nearly as bad as some make it out to be). NEXON has also been good so far with patches and adjustments. The roadmap looks good for the rest of this year, with trading coming at some point as well. My one concern is battle pass XP because it heavily leans into daily/weekly/seasonal challenges to level it up.
Publicado a 11 de Julho.
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A apresentar 1-3 de 3 entradas