36
Products
reviewed
1279
Products
in account

Recent reviews by Lord Nuke

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Showing 21-30 of 36 entries
9 people found this review helpful
1.6 hrs on record (1.2 hrs at review time)
Early Access Review
The free "Boxing Ring" environment made by Valve was my first taste of VR Boxing. It was fun, but easy. The robot you fight showboats a lot, leaves itself open, and ragdolls from your hits.

Then I found "The Thrill of the Fight" which I suspect is probably the most realistic we will see for a long time for VR Boxing. Real boxing rules, 3 rounds, full length rounds, 1 minute break between rounds, in a ring that is spectated and refereed. It's a slugfest, with no glorious knockout swings (though you can knock your opponent down and potentially out, it takes a lot of work) and you have to keep up your guard. You get through one fight and you're drenched in sweat, breathing heavy. You take too many hits to the head and your vision gets blurry and wobbly.

I found the middle ground though.

"Mech League Boxing" feels like it's halfway between the two, in terms of straight up boxing. The robots are big and goofy looking, you can customize yourself, you fight multiple rounds but don't get a break between them, but combat is more forgiving It has really good visuals, great audio, a bit of humor, and is fun.
Then the weapons start spawing, and you're supplementing your boxing with big honkin gladiator axes, pipes, maces, and more.
This game is riduclously fun, and the whole tone of it puts me in a great move. I can't wait to see where it goes in development.

I'd hope for better haptics, and even more customizations. Maybe make it mod friendly and have people make their own parts and weapons and such.

I would solidly recommend this game, for working up a light sweat while getting pumped to rocking tunes and pummeling a stereotypically sombrero'd robot.
Posted 27 December, 2017.
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No one has rated this review as helpful yet
1 person found this review funny
4.5 hrs on record (3.7 hrs at review time)
Sweet jesus christ. I think the neighbors heard me at one point.
Posted 23 December, 2017.
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2 people found this review helpful
0.5 hrs on record
It's simple but delightful. The haptics are great, the visuals are great, the visual ratio is weird (I wish it was more FOV filling) and the content is limited, but enjoyable. This has the potential to be the framework of something great if those Space Fights guys would get off their butts and make the games we really want.
Posted 23 December, 2017.
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22 people found this review helpful
91 people found this review funny
3.4 hrs on record (2.2 hrs at review time)
I played this game and got an actual job as an accountant by demonstrating the practical skills this gave me.
Posted 23 December, 2017.
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3 people found this review helpful
2.7 hrs on record (1.3 hrs at review time)
Early Access Review
Whoof. This is the real deal. It's more challenging and realistic than other boxing games, after my second fight my arm felt like lead, I was drenched in sweat, and I really looked forward to that 1 minute break between rounds. There's no "glorious uppercuts" or "spectacular knockouts" it's all gritty, sweaty slugfests.

I'd love to see more haptic feedback/vibration. Really make me feel those punches I land.
Posted 23 December, 2017. Last edited 23 December, 2017.
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4 people found this review helpful
8.1 hrs on record (8.0 hrs at review time)
This is brilliant. Visually, it's very convincing. I dragged a chair with armrests into my place space and then used the center view option (as well as adjusting my height a bit) to line it up with an in-theater chair. Then I proceeded to watch movies, shows, and youtube videos. It has a great selection of features, and the immersion is incredible. It's like I'm actually seeing these things in a movie theater!

Could use an option to zoom out/in. No matter which row I sit in, it seems like the screen is just a touch too big and I have to move my head.

I'm hoping this will eventually get dvd and blu-ray playback. Could I dare dream of Netflix and Crunchyroll support? Even if I have to navigate the normal Netflix/Crunchyroll site as if the cinema screen was a browser window, and click "Fullscreen" myself to get the desired experience, I'd be ok with that.
Posted 23 December, 2017. Last edited 1 January, 2018.
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21 people found this review helpful
68 people found this review funny
18.7 hrs on record (6.9 hrs at review time)
Not only is this game a blast, but, for a cartoony game, it's so immersive that after a few hours of gameplay I decided to lean on the washing machine to rest.

The fictional washing machine in Rick's garage.

I am not a smart man.
Posted 5 December, 2017.
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1 person found this review helpful
81.8 hrs on record (22.1 hrs at review time)
This game hits the right notes. Yes, they continue to go to the well of non-canon characters and events (movie villains) but it does serve to flesh it out, and gives us some very nice designs.

The voice acting is on point, the visuals have been stepped up over Xenoverse 1, and the controls feel better.

I had some solid "F*** yea!" moments in this game, and some laughs, and some rage.

I recommend this for any Dragon Ball fan. If I had to rank my all time favorite Dragon Ball games, they would be:

1: Super Saiya Densetsu/Legend of the Super Saiyan (Super Famicon)
2: Budokai Tenkaichi 3.
3. Xenoverse 2 (replacing Xenoverse 1 in this slot)
Posted 26 November, 2016.
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No one has rated this review as helpful yet
1,594.0 hrs on record (25.3 hrs at review time)
Early Access Review
I played this game in early access, until late 2016 then I wandered off to play through my backlog.

Got back into it late 2023, as the author of one of my favorite webcomics is running a server herself and it has a fun friendly vibe.

As much as this game has a great grip on me, and can really get the hyperfocus going, I would not recommend this game in it's unfinished, abandoned state.

There are still major bugs in this game from back when I played it the first time. Some of these can just straight up murder your dinos right out of your base, even on PVE. Some of these lead to your entire base of passive dinos getting wiped out by a level 4 titanosaur. Repeatedly. The devs didn't finish this game before pulling out on Ark: Cashgrab Ascended, which somehow STILL has all the bugs from Ark Survival Evolved, and which was supposed to be free for those of us who had ASE. They didn't keep that promise.


I've had fun, but the frustration detracts from that so heavily it sours all the fun memories. When you log in and your log is five pages of dinos killed by a Titanosaur who managed to phase through your walls and destroy passive dinos, it's depressing. When your living bug helicopter that is a massive amount of work to get just dies offscreen (fell through the world? We don't know.) it's depressing. And frustrating. You can do everything right and still get annihilated by the game itself, even on PVE, with a massive wall surrounding your compound and friendly neighbors.



Palworld now scratches the itch that Ark filled, and I've yet to experience any bugs that perma-kill my pals or kill me in my sleep. And that game's brand new Early Access.


I loved this game, for all it's flaws, but it never got better.


This is an update to the review I wrote in Early Access, in which I saw a hopeful future of what this game would become. I didn't know it wouldn't move beyond that state.
Posted 29 August, 2015. Last edited 12 March, 2024.
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1 person found this review helpful
93.6 hrs on record (90.8 hrs at review time)
This is a very good game.
Posted 25 August, 2015.
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Showing 21-30 of 36 entries