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Đánh giá gần đây bởi Rusty

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181.4 giờ được ghi nhận (179.2 giờ vào lúc đánh giá)
One of the themes of Dark Souls is cycles; if enough time passes certain events, people and places are likely to repeat. It is also a series about death and rebirth. If From Software is to be believed, Dark Souls III is the death of this franchise and I have to say I'm glad. Now don't get me wrong, I really like this game (not quite as much as the original) but the franchise appears to be running out of ideas.

The story is a continuation on the dying fire needs rekindling theme with no major additions to the lore, or explanations for why this is happening. This show, don’t tell approach worked amazingly well in the original but this is the third game in the series and some answers would be nice. Items, characters and locations also repeat with little rhyme or reason. Are they connected to the originals world and if so how much time has passed? What happened?

In its favour DS3 has the most interesting location and monster design (in terms of visuals) so far in this series and the Cathedral of the Deep is some of the best level design. Combat is a mixed bag and often leads to spamming light attack especially in pvp. The faster pace occasionally makes things more exciting but I miss poise and blocking.

This is still a good end to the series and is well worth checking out if you’re a Souls fan; just don’t expect to be blown away in the same way as you were with dark Souls.
Đăng ngày 15 Tháng 09, 2016. Sửa lần cuối vào 20 Tháng 09, 2018.
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