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Publicada el 9 JUL 2017 a las 8:39 a. m.
Actualizada el 20 ENE 2019 a las 9:24 p. m.

Whilst not really improving on Dragonfall (the previous Shadowrun game), Hong Kong still provides an enjoyable and lengthy campaign. The game is slightly lighter in tone than Dragonfall and is centred around a more colourful area of this gritty Cyberpunk world.

The story and characters are all good (gobbet in particular) and the turn based combat remains enjoyable, if not particularly strategic. The matrix has been improved visually but the added ‘stealth’ sections don’t work in this engine and are a step backwards.

For the next campaign (or full sequel) I’d like to see a graphical step up and some improvements to combat. Some voice acting would also be nice but in truth, I’d probably still play a new campaign in the same engine.
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