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Análises recentes de Kodiak

Exibindo entradas 1–5 de 5
4 pessoas acharam esta análise útil
106.4 horas registradas (26.8 horas no momento da análise)
Do you know and love this boardgame? Congratulations, you can now play it without having to fiddle / argue with the rules, online, instantly, with anyone in the world.

For everyone else, uh...good luck?

I've invested a ton of time already into this game, with no intention of slowing down. The only thing I could ask for, is for GMT to start looking into a Steam version of Labyrinth.
Publicada em 26 de abril de 2016.
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2 pessoas acharam esta análise útil
1.0 horas registradas
A fun and engaging game with some great pixel-art! This is a bargain for the price, and I can't believe we haven't heard more about it. If you enjoyed the older Fallout games or the original Wasteland, this game is definitely worth a look!
Publicada em 24 de janeiro de 2016.
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5 pessoas acharam esta análise útil
15.8 horas registradas (5.6 horas no momento da análise)
I've been looking forward to this game, which builds wonderfully on the mechanics Cole Powered Games first explored in Megacity, but nothing could have prepared me for the magnificent design and beauty of Concrete Jungle. The game has amazing production value, and balances puzzle-design, deckbuilding and cost-benefit mechanics seamlessly. It eases the player well into its layers and makes for a great experience overall.

This is a game less for city-builders than it is for min-maxers...people looking to eke every last bit of efficiency out of a system. The challenges are formidable but fair, the voice acting and art design merge seamlessly together. I truly believe this is the best game at this price point right now on Steam.
Publicada em 23 de setembro de 2015.
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Ninguém achou esta análise útil até agora
74.1 horas registradas (37.2 horas no momento da análise)
This remains one of my favourite games of 2014, and may arguable be the most strategic game I've ever played. It is extremely difficult, sadistic and requires a lot of careful planning and adaptation to succeed. The story emerges the more you play, and you will die enough times that you'll have plenty of time to experience it all. The concept takes traditional tower-defence and combines it with multiple push-your-luck mechanics to create a really nerve-wracking experience. According to the game, I have made over 100 attempts through the dungeon, and yet remain as interested as when I first began. 10/10, all the points.
Publicada em 22 de maio de 2015.
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2 pessoas acharam esta análise útil
71.5 horas registradas (8.0 horas no momento da análise)
It's early March and I'm prepared to call this Game of the Year right now. It's the SimCity you've always wanted. It's perfection. It's beautiful. It's dense. It's entertaining. It's affordable. I don't think this game will ever be uninstalled from my computer.
Publicada em 10 de março de 2015.
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Exibindo entradas 1–5 de 5