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Nedávné recenze uživatele KC 🗲

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1 osoba ohodnotila tuto recenzi jako užitečnou
6 osob ohodnotilo tuto recenzi jako vtipnou
0.0 hodin celkem
This DLC proved that hopoo has no idea how to balance their game. How? This DLC introduced blind pests and regenerating scraps. I don't need to say anything else.
Odesláno 1. ledna.
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4.2 hodin celkem (4.2 hodin v době psaní recenze)
If you somehow manage to get past the controls when using a gamepad you deserve to get called #1 player.
Buy this game and support the author, it's very good.
Odesláno 26. listopadu 2017.
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13.1 hodin celkem
No WASD support, 0/10.

Being serious for a moment, the only real gripe I have with this game is the random encounters, at this point in time random encounters should not be a part of any video game, back in the day they existed because memory wasn't enough to display the enemies on screen. Nowadays they only exist because well... that's how it was back in the day.
Other than that, I'd recommend this game to everyone, the music alone (and Mettaton) should be worth the entire thing.

But really, the game calls you a monster for killing enemies, but you need to ask yourself: who's the bigger monster? The player, or the guy who programmed the game so you can kill all the monsters? Your move Toby.

UPDATE: This game got me a girlfriend, so yeah, this game is cool.
Odesláno 9. dubna 2016. Naposledy upraveno 6. května 2016.
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4.5 hodin celkem
Didn't shed a single tear, I found the soundtrack repetitious, I hated the Neil character and it's unplayable with a controller.

Still, I think this game is one of the best story-driven games that I've played, which singlehandedly made it so memorable to play in many ways, more so the fact that you don't need to commit that hard while playing it, and the short playtime (clocking at 4:30 on average) makes it one of the best games to play solely for the story.

Everyone's gonna hate me for the first line but oh well, that's my own opinion, everyone has one.
Odesláno 22. března 2015. Naposledy upraveno 22. března 2015.
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