2 personer fandt denne anmeldelse brugbar
Ikke anbefalet
0.0 timer de seneste 2 uger / 227.4 timer registreret i alt (111.0 timer, da anmeldelsen blev skrevet)
Indsendt: 19. apr. 2020 kl. 9:23
Opdateret: 1. juli 2020 kl. 14:14

Good basic concept, but makes a lot of mistakes.

Overall      ★★★★★★☆☆☆☆ - 5/10
Music        ★★★★★★★☆☆☆ - 7/10
Graphics   ★★★★★★☆☆☆☆ - 6/10
Gameplay ★★★☆☆☆☆☆☆☆ - 3/10
Story         ★★★★★☆☆☆☆☆ - 5/10

Difficulty  ★★★★★☆☆☆☆☆ (except some special challenges)

Big flaws:

* game starts quite boring
* story has a lot of logic flaws in it (especially when you look into details)
* most character designs are not quite interesting
* game uses a lot of filler events in the first half of the game
* some characters are quite annoying (eg Colette, Zelos, Genies)
* weird and slow camera bevaviour on maps (angle)
* you can't reload in mid-battle
* you can't skip cut scenes (only dialogues)
* NSC can make you stuck in corners (you can't push them)
* battle system has too much elements in it (lack of a clean concept)
* some special fights are way too difficulty compared to the rest
* Niflheim dungeon has no savepoint before boss battles
* you get forced to play the game 3 times to get all Steam achievements and in-game collectibles
* limits in usage of summons of Sheena renders summons quite useless
* mystique arte of Lloyd only usable with a certain (not the best) sword

Good things:

* story gets better on second half
* up to 4 players (local coop)
* a lot of sidequests / events
* like the anime style video cutscenes
* new game+

Tales of Phantasia was way better on SNES. Tales of Symphonia can't live up with this.
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