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張貼於:2016 年 3 月 7 日 上午 8:58

I'm pretty smitten with Balrum so far. It seems like a great attempt and take on maintaining a robust cRPG, while still injecting it into an open world with activities, building and survival. Some have initially expressed concern over thirst and hunger which the developers addressed. I like the outcome, but even with the new mechanics, players may still feel under pressure as they just try and figure out how the game works, what they can do and learn it's intricacies.

With that in mind, I created a small video: 5 tips for getting started in Balrum
http://www.zero-friction.net/2016/03/07/5-tips-for-starting-out-in-balrum/
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