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Prof. Jibbernathy 最近的評論

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目前顯示第 1-10 項,共 29 項
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總時數 3.7 小時
I don't even
張貼於 10 月 14 日。
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總時數 33.9 小時 (評論時已進行 15.3 小時)
VERY VERY good, always keeping you on your toes. Don't let anyone spoil this one for you, if you like TCG's then just get it and be amazed.
張貼於 2021 年 12 月 5 日。
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總時數 10.6 小時
Unexpectedly good, one of the best games I've played in quite some time. If you are interested, get it and experience it, go in without watching videos on it.
張貼於 2021 年 10 月 25 日。
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總時數 0.6 小時
Just terrible.
張貼於 2021 年 3 月 17 日。
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總時數 188.8 小時 (評論時已進行 95.7 小時)
One of the best story telling games ever created.
張貼於 2019 年 12 月 29 日。
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總時數 62.0 小時 (評論時已進行 58.4 小時)
It is better then the first in almost every way. If you liked the first you will love the 2nd.
張貼於 2019 年 7 月 2 日。
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總時數 15.8 小時
This game is different, very different from Evil Within 1. It is really hard for me to put this game into a like or dislike category, I enjoyed the game, but not really as a sequal to the original. Here is what I can say that will help break it down.

I like when companies are able to add new features into games, in this case the open world was very mixed for me. I feel that with making the world so open it has taken away from a lot of the horror elements in this game. That being said the few times you would explore a corner of the game for an encounter to lunge at you, were great. For what it was the crafting system was ok, and it was sorely needed with the open world gameplay. But I can not say that the crafting was good, once again taking a little away from the horrifying realisation that you are out of ammo.

The story itself was pretty solid with somewhat convoluted moments towards the end of the game, the first half of the game is surely the best with another interesting villian. This new bad guy felt really fresh and to follow in the wake of his distruction was pheonominal. Saddly it soon moves on to less interesting enemies and finally to the least challenging last boss in a game that I have ever played.

On that note, the enemy AI is not good. I like that once being seen it does not draw the whole area's worth of enemies upon you, however maybe they should try at least a little to find you after you crouch behind the nearest corner. They just wander back to their very obvious patrol, worse so in my opinion then the first game.

The atmosphere was somewhat mixed in this one as well, the first game was throwing you head first into a seemingly endless abyss of constant danger. Evil Within 2 however, you could easily stealth kill anything you came across (mini bosses being the only exception) and if you failed you could run 10 feet and they would walk back allowing you to stealth kill them anyways. Call me crazy but any dark and cramped moment in either game sent me on high alert where being out in the open allows me to see every little ambush coming from a mile away. All in all, I did not find this title scary. Well, except for the ghost lady (that never really gets explained) she was pretty terrifying.

They traded horror for drama and in a "scary game" it leaves me with a lot to be desired. The decision to change the models was unnecessary; and the change in voice actors (for whatever reason that may be) was done well enough that it didnt bother me too much. The "haunted heroic father righting his wrongs" was enough to engage me with the story, but it is still a trope. On the technical end I had a few crashes and some visual glitches, but it was minimal. In the end, it was a good game that had great moments, but should have stayed a little closer to the roots of the first game in my opinion. 8/10
張貼於 2017 年 10 月 24 日。 最後編輯於 2017 年 10 月 24 日。
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總時數 234.5 小時 (評論時已進行 122.0 小時)
So over all the game itself is not bad, they found some strong points and weak points in their recieption of the game that are obvious. FPS game play is a good addition, in my opinion, now before you get mad I did say "in my opinion. I like the wider avalibility of the weapon mods. I liked that you could build settlements. But on the other end of things I hated that you could sit down for a playthough and game for 10 hours and never be done with building the settlements. Maybe they should have focused one a couple, maybe the settlers in the location could have done more then stare blankly at crops and shamble around. The quest lines for the factions felt far too easy to basicly become the biggest player in any given faction. You do 2 missions for a group and they suddenly love you, now take how this same company did this in Skyrim. You have tons of missions, with side missions aside, before you become a somebody for any given faction. There is depth there and in a game that I assume I am going to want to sink 100's of hours in I expect some depth. Beyond that it is more or less the same ol' stuff, and to a point that is what I personally want; advancements made on a game that I love in a possitive manner but for the game to have the same types of things I enjoyed with the previous title. Did Fallout 4 deliver? Yes and no. Is it a bad game? No. If you liked other Bathesda Fallout titles you would like this one. Now as far as the "review bombing" I dont agree with Bathesda's stance on the "paid mods" front. I was pissed when they tried to do it fro Skyrim, I am pissed now. BUT, as of the writing of this review I am still able to go to my favorite mod supplying site and download what ever I want for free. So that being said. 6.5/10 could have been better, Ubisoft is still a worse company, and if I spelled anything wrong or have poor use of punctuation, I am currently drunk.
張貼於 2017 年 9 月 29 日。 最後編輯於 2018 年 1 月 27 日。
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總時數 304.8 小時 (評論時已進行 85.5 小時)
So much potentcial, such poor execution. Do yourself a favor and DO NOT buy this game, teach the AAA studios that if they make a horrible game they need to eat their failure.
張貼於 2017 年 4 月 27 日。
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總時數 15.3 小時 (評論時已進行 13.5 小時)
A tiny bit of repetitiveness aside, this is hands down the best super hero game I have ever played.
張貼於 2016 年 11 月 24 日。
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