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Reseñas recientes de iSaint9 | CEO of Ram

Mostrando 1-5 de 5 aportaciones
Nadie ha calificado este análisis como útil todavía
19.0 h registradas (17.2 h cuando escribió la reseña)
Reseña de Acceso anticipado
For an early access game, it looks amazing. The game allows you to do some wild stuff if you know how it works. It does take some time or watching a couple tutorials to get used to some of the game's mechanics like gears and drivetrains, but overall it's a fun little game if you love racing games, sandbox games and creative games. I'm eager to see the future of this game once it comes out of early access.
Publicada el 11 de octubre de 2024.
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Nadie ha calificado este análisis como útil todavía
16.6 h registradas (10.5 h cuando escribió la reseña)
TL;DR: if you're here to play the story, or to see UI Goku with the Saiyan armor, you're gonna be disappointed. Otherwise, this is a 10/10 game for you if you love Dragon Ball.

DB: Sparking Zero is a game that any Dragon Ball fan has been eagerly waiting for at least a decade or so. I know I'm not speaking just for myself when I say I fondly remember the times when I was a small child and I was obsessed with Dragon Ball, coming home from school and popping either Budokai Tenkaichi on the PS2 or Raging Blast on the PS3 (the latter in my case). Battling with your favorite characters, be it one of the many Gokus or a less commonly liked character like Chiaotzu (no disrespect intended), either way the game let you build your dream faceoff.

I can confidently say that these 17 years of waiting have been more than worth it after playing this game. It definitely lived up to the hype of the fans, and I'm sure this game will last for way more than BT3 did. I do, however, have some small (and some not so small) pet peeves with it, which I'll disclose as I run through the different features/modes of the game.

Please keep in mind that I preordered the Ultimate Edition of the game, so I'm getting the most complete environment that you can get at the moment (without counting the two music packs).

Episode Mode
Episode Mode is the name of the basic offline campaign of Sparking Zero. This features 8 different characters and their stories as they were told on the original series. Some of them are shorter (like Jiren's, which only features the tournament of power), while others are much longer (like Goku's, which ranges from the Raditz fight until the very end of DBS).

This mode, however, includes a feature that everyone loved back in the days of BT3, which is "what-ifs". What this means is that you can play the story as it was told, or if you complete certain conditions, you can unlock alternate timelines, which feature moments never before seen in the Dragon Ball story, and focus on how the story might've played out if something had changed. I won't get into any details, as it's better that you see them and unlock them for yourself.

Overall, it's a fun mode, BUT (and this is a very important "but") this gamemode is probably the weakest of the game, which is a big shame.

The overall story feels rushed. There are crucial scenes in the story that are reduced to a mere slideshow. Like, for example, they put the effort of recreating the first ever Super Saiyan transformation scene from the anime, yet in the actual episode you don't even get to see it. You see base Goku on one slide, and then the very next one he's already a Super Saiyan. And there are more blatant examples of this. Episode Mode truly feels as if it was the last mode put into the game and the one that received the least care from the devs, which should've been the opposite.

Custom Battles
Custom Battles, as the name implies, is a mode where you can create your own fighting scenario. Cabba vs Super Saiyan 4 Gogeta, UI Goku vs the entirety of the Ginyu Force, or even 5 Cell Jrs vs 5 Saibamen. Anything goes in this mode, and what's better is that they've expanded the possibilities when compared to other games in the series.

Once you enter the mode, you can either choose to play a prebuilt battle, choose one from the online library or create your own. The other two are pretty self explanatory, so I'll just focus on the creation of a custom battle.

Once chosen, a menu pops up asking if you want to enter normal edit mode or simple edit mode. Simple edit presents you with already prebuilt scenarios of which you can tweak some things, like which characters are facing off against eachother, or the thumbnail of the battle. This is a fantastic mode if you're not willing to spend hundreds of hours creating one specific scenario that you want to play. Normal edit, however, cranks this up to eleven, letting you choose all the former options, but it also lets you add your own effects and scenes.

Effects are basically things that happen during the battle, like for example "if this character reaches 50% health, make it transform and regenerate all its health", or "if this character is hit with a super attack, make it respond back with an unblockable ultimate attack". There are tons of conditions and effects, of which you can add a hefty amount of.

Scenes, on the other hand, are cinematic cutscenes that you can create with any or all of the characters that you choose. You can choose which characters feature in each scene, which camera angle is going to be used, and even (non-spoken) dialogue, with over FIVE THOUSAND DIFFERENT CHOICES of dialogue. You can make one character pose menacingly against the other, or have a scene where a character drops down from out of frame and starts powering up.

This gamemode has so much potential and it will definitely be the core pillar that will keep this game alive for a long while.

Tournament Mode
Tournament Mode needs no introduction if you've played any other Dragon Ball action fighter. One major change is the addition of online tournaments, which you can play with friends or other people around the world, but overall this gamemode is unchanged from previous entries. You choose a character, a set of rules based on one of the many tournaments that happened throughout the Dragon Ball series (from the Tenkaichi Budokai to the Tournament of Power, and the many in betweens), and you try to win every fight to crown yourself as the champion of the tournament. It's a basic mode that's fun to play, but it can get repetitive over time.

Online Battles
Another straightforward mode: Online Battles. As the name implies, online battles allow you to match up against anyone in the world, be it your friends, or some random middle-aged Mexican that's about to beat your ass.

In this mode, however, you're not free to choose your team as you please. You have up to 15 DP to spend on your team, and every character has an assigned DP value depending on their overall strength. You have Gogeta/Vegito Blue who already cost 10 points, so you'll be only allowed to fit one of them into your team and perhaps even having them fight alone, and on the other end of the spectrum you have Mr. Satan, who only costs 1 DP, but is the weakest character in the game (not true to the canon Bamco, you're disrespecting everyone's GOAT).

So it all depends on your strategy. Do you go all out and 1vX with Vegito Blue, or do you try and get a team with at least 4/5 members who will be much weaker than most of the roster, but can result in you outnumbering your enemy? Are you willing to spend two more points on an already powered up version of a character, or do you go with the base version and wait until you get enough Skill Points to power up to the next level? It all boils down to finding the best strat for nets you a victory most of the time.

Customization
And here we have another one of the most anticipated features in any BT/Sparking game: customization. In previous games, characters could have many different costumes, alternate colors and more. In this game, however, you only have a handful of costumes available.

Sure, you can play as Jackie Chun, or SS3 Goku with the Saiyan armor, but that's pretty much it. As far as I know, there are no auras, no Potaras, not even alternate colors like in BT3. It's a big letdown for many of us, and I hope Bamco adds some more customization options in the future.

Final Thoughts
Overall, this game is lots of fun, whether you're playing alone or with friends, if you love DB this game is 100% recommended. The gameplay is pretty much what you'd expect from an action fighter, and the graphics look amazing. All the praise it gets is completely deserved, but it's also lacking in some vital areas as I described. This game has so much potential, and I'm glad this series is back, stronger than ever.
Publicada el 11 de octubre de 2024.
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9,177.0 h registradas
Probablemente uno de los mejores MMO actualmente en el mercado. El sistema de combate le da mil vueltas a cualquier otro y en cuanto a equipamiento actualmente es muchísimo más fácil equiparse con objetos top tier que con respecto a hace un año o dos.

Lo más destacable sin duda alguna es el sistema de creación de personajes. Si bien en algunos apartados anda un poco justo como en el hecho de que aquí las clases van fijadas a un único sexo, en cuanto al editor no tiene nada que envidiar a otros juegos del mismo género. Puedes modificar prácticamente cada parte del cuerpo y la cara individualmente e incluso hacerlo asimétricamente si deseas darle un poco más de realismo- o no- a tus personajes.

Obviamente la única pega es que ni de lejos vas a conseguir la experiencia completa por 10€ ya que tendrás que gastar algo más de dinero si quieres aspirar a farmear o combatir en las guilds más potentes, pero para empezar yo recomendaría comprar el paquete más caro si te es posible, ya que te da un montón de objetos que vas a rentabilizar los primeros días de juego y que te van a dar ese empujoncito para que tu primera experiencia con el juego sea más amena.

...

Ahora que se han ido los coreanos, por favor ayudadme, vendí a mi familia a una banda de mafiosos guatemaltecos para comprarme Artisans para tirar mi Blackstar a PEN y ha acabado de vuelta a PRI por favor los echo de menos tenéis que ayudarme a recuperarles ni siquiera sé cómo poner una lavadora por favor ayud-
Publicada el 3 de noviembre de 2021.
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A 2 personas les pareció útil esta reseña
100.2 h registradas (70.8 h cuando escribió la reseña)
Reseña de Acceso anticipado
I remember playing this game like two years ago or so, idk. Game was actually really fun and one of the few RNG aspects of the game was whether you'd get a small chitchat cutscene with one of the characters. If you managed to get one, another RNG aspect of the game would happen where you'd be able to get a random amount of amity points with that character. Amity points were used towards progressing with those NPCs and getting stuff like weapon skins and outfits. Neat! Right?

Come a few months later, I log back into the game. They give me lots of free stuff and every NPC cosmetic that you were able to obtain with amity. "What happened?" - I wondered - "Where's the lore stuff and the cutscenes?" Game's shifted COMPLETELY towards the most P2W aspect of the game: PvP.

"Woah, P2W? Why is it exactly P2W?" - you may ask. Well, my dear curious weeaboo friend who just happened to pop up into this game page because "WOWEE YOU CAN MAKE BIG BOOBA ANIME GIRL!?!?!?", YES, this game is HEAVILY P2W, and it has been like that for quite a while, but now at least you have some grinding to do.

Anyway, this game's P2W system is based around something called "Magic Stones". Those thingies are basically essential if you want to get into late-game stuff and PvP. They allow you to reroll stats for your COSMETIC ITEMS, meaning your Karma (weapon) and every single piece of your outfit. YES. EVERY PIECE. AND YOU HAVE LIKE 6 OUTFIT SLOTS AND 8 ACCESSORY SLOTS.

So naturally you need a lot of stones, but you should be able to get them by playing the game, right? ...Right? WRONG, you have a chance to obtain ONE when you complete a mission, and you can also get them via daily attendance rewards, BUT THEY'RE PRETTY SCARCE FOR YOUR AVERAGE JOE.

Well, you could also buy them from the marketplace, but you need Credits... and how do you obtain credits? By completing missions... AND ALSO BY SELLING STUFF. AND GUESS WHAT YOU CAN ALSO SELL? F*CKING. PAID. OUTFITS. AND PEOPLE ARE WILLING TO PAY LOTS OF MONEY FOR THEM!!

Oh and did I mention you can also buy credits to upgrade and unlock your weapon skills, plus tickets to directly unlock EVERY single weapon in the game at level 5 (almost max level for most weapons) WITH REAL MONEY!? YEAH. YOU CAN BASICALLY GET MORE STUFF BY SWIPING YOUR CREDIT CARD RATHER THAN YOUR INGAME MASSIVE SWORD.

Anyway if I were you I wouldn't play this game. I occasionally popup to this game from time to time to get the login rewards and that's basically it. Game's probably never leaving Early Access or at least not without yet another full rework.

Oh yeah, and if you end up playing the game, just abuse gauntlets and dual swords. Sh*t's broken since they got released back in 2019 lmao
Publicada el 31 de julio de 2021.
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A 1 persona le pareció útil esta reseña
602.2 h registradas (39.4 h cuando escribió la reseña)
Muy entretenido. Hay que grindear bastantes materiales, pero haciéndolo poco a poco se consiguen buenas armas y armaduras. Recomendado para cualquier persona que le encante explorar mundos.

Pros:
  • Juego muy entretenido, sirve para pasar largos ratos explorando
  • Hasta los mundos de tamaño Pequeño tienen miles de lugares para descubrir
  • Tu equipamiento progresa al mismo tiempo que la dificultad de los bosses.


    Contras:

  • Algunos objetos son demasiado raros y algunos de los vendidos por comerciantes cuestan demasiado
  • El multijugador tiene varios problemas a la hora de unirse a amigos. He llegado a reiniciar el juego 3 veces para poder unirme a un amigo.
  • A veces crashea sin motivo alguno
Publicada el 10 de abril de 2017. Última edición: 10 de abril de 2017.
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Mostrando 1-5 de 5 aportaciones