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Análises recentes de icecovered9

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Exibindo entradas 1–10 de 18
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Thanks for this small cozy journey! If this was really just a student project, then wow! That's a great indie game! And I appreciate a lot references to programming and games!
Publicada em 15 de dezembro.
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4 pessoas acharam esta análise útil
30.7 horas registradas (15.4 horas no momento da análise)
This game is the best in terms of gameplay among all the ones I’ve ever played! It’s an extraordinary adventure that you simply can’t tear yourself away from! It presents you with mysteries of the universe that you must solve! At once simple and yet incredibly challenging! It’s exceptionally creative, beautiful, and thoroughly captivating!
Publicada em 3 de novembro.
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1 pessoa achou esta análise útil
21.7 horas registradas (5.8 horas no momento da análise)
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What would happen if you mix Dark Souls with Tarkov, add a little bit of Dungeonborne, and cover it all with a Doom atmosphere on top? Witchfire!
In general this is an FPS in medival world with magic, where you need to go on expeditions, collecting witchfire, and some other stuff, improve, return and open new locations on visited places, or open new lands.
Once you dead, all you loot and souls stays on the place of your death, you can return and pick it up.
The game is hard. Enemies does a lot of damage, so better to avoid being hit. Health potions limited and you need to collect resources to craft new ones.
So far it seems you are the only character in the game, so you are all alone, no NPS, no moral choices, and etc that you usually have on RPG. The story is told thru the notes you find on your journey. The world seem to be interesting though! Feels like being a real explorer, where you need to learn everything yourself. Sometime you even need to solve a puzzles. And no one explains to you what the f is going on...
Publicada em 29 de setembro. Última edição em 29 de setembro.
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3 pessoas acharam esta análise útil
28.4 horas registradas (22.6 horas no momento da análise)
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PvE + PvP in dungeons full of monsters with swords and magic. 6 classes, 3 races, each has it's unique abilities and skills. And play style.
Recently added new arena mode, with potential competitive future.
However to win, you need to kin on this game.
The game has it's wonderful art style and devs really paying attention to it.
100% better than Dark and Darker.
Publicada em 18 de agosto.
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8.2 horas registradas
This game is for a couple evenings fun and relax. The funniest part is to discover crazy things you can do and get achievement for it. Besides that we have a kitty, we can meow, catch birds, jump, climb, make humans fall and angry, and steal their things! Catzzzz <3
Publicada em 13 de maio.
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89.2 horas registradas (11.8 horas no momento da análise)
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Being a huge Ori fun, I have been waiting for this game since I first hear about it. When it released in early access, I read comments, and I had preconceived idea that I would not like it. Like it would be a mix of Dark Souls and Diablo, in 3-dimensional but perspective view, with a lot of grind and that's all.
Then I watched streamers playing and all the different opinions. But turned out game is anything but what comments said.
First of all, this is a Moon Studios with their recognizable visual style that I love since Ori and The Blind Forest! Even though perspective stuck on one angle, world around is beautiful and alive! Wind shakes the grass, dark night follows sunny day, and then rainy storm coming with light and thunder!
Then... It is not a dark souls! Fights are not easy, however it is more arcade, and you just need your own unique style how to move and hit. Remember Ori! It was not so easy too!
Then.. It is similar to diablo, but not diablo. This game has it's own story, which is very promising, it's own craft and building systems. And it is way way more 3-dimensional! I actually died from falling much more often then from fights xD And the main difference from Diablo - it is more souls-like, not a slasher. Surviving vs more than 2 enemies is very hard, need to move all the time, and attack one be one.
Quests outside of the main one also seems interesting. We met different people who asks (or not) for a help. Walking around the city, we hear people talking, and learn something about the world. Even guards there, each one have their own unique names!
Grind is not too annoying. You just go, explore the world, fight mobs, and on the run collect resources, meanwhile enjoying the environment.
Remember, this is only an early access. Not a full game! So there are bugs, balance maybe broken, but game is still good! It keeps my interest after 10h, and I wish it would have been a release instead early access! Can't wait to see this story to be told!

Update after last patch:
First of all, I still think an available early access content is great! Last patch brought crucible rework, made it more random, added a new part of lore (hi, Seneschal aka Richard), and perhaps made it interesting for a new players.
But old nerds as we are, we miss a lot an old farm component. Also gold and food... Now players need to go to outside world to farm it. The problem is that it is boring, since we know outside world by 200% already,
I think this could be fixed by maybe adding a small loot reward in the end of every room.
The second problem I see - is that focus spam builds exists. Would be good to limit focus spam by increasing cost of every new rune usage when used right after another. When spam focus you do not need any skill in the game, also boring.
Publicada em 22 de abril. Última edição em 28 de julho.
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3 pessoas acharam esta análise útil
44.4 horas registradas (8.3 horas no momento da análise)
A huge world full of puzzles. Some puzzles are stupid. Some too complicated.
There is a multiplayer! However looks empty.
And game really missing narrator voice.
Can't stop playing though.
For those who were missing Talos Principles ...
Publicada em 23 de março.
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1 pessoa achou esta análise útil
33.0 horas registradas
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One of the best coop games ever!
Sadly "frozen" now, but I am looking forward one day development continues!
Publicada em 16 de dezembro de 2023. Última edição em 30 de novembro.
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46.3 horas registradas (7.5 horas no momento da análise)
Finally a worthy sequel! The plot, which seemed to be in the background in the first game, has now received a very interesting continuation! And a wonderful world! And.. as a huge bonus.. it is now full of cats! ฅ^._.^ฅ

Amazing story! I wish humanity could really lern something from this game story. I hope we still have... hope
Publicada em 4 de novembro de 2023. Última edição em 26 de novembro de 2023.
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4 pessoas acharam esta análise útil
23.0 horas registradas
Perfect music, perfect visual, one more amazing story! Though this story I like less than original Ori and The Blind Forest. Also I have a strong feeling that PC gameplay with mouse and keyboard is a bit broken. Like coursor doesn't always cling to targets, and mouse can barely affect that. Unfortunately than more games orianted to consoles, then worse it is for PC *sigh*. And I faced the dumn annoying problem that keyboard stucks when I use a lot of buttons and game starts to hang as hell . The only help is to collapse the game by window key and go back, though sticky keys are disabled in the OS.
Publicada em 4 de fevereiro de 2022.
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Exibindo entradas 1–10 de 18