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Recent reviews by Hossra

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
606.7 hrs on record (189.6 hrs at review time)
Great game. I have tried other titles with the same mechanics, but I haven't been able to play them like ToS. Pick it up if you are looking for something casual.

The community is really a double-edged sword. On one hand, the toxicity can ruin matches you actually want to win. On the other hand, the influx of trolls can make this time-waster one hell of a good time.
Posted 6 February, 2018. Last edited 28 April, 2021.
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1 person found this review helpful
605.3 hrs on record (28.1 hrs at review time)
Early Access Review
I have played steam games for roughly 1,154 hours. Although this is not nearly close to others, this amount of time has collected vast amounts of memories both hilarious and frustrating (thanks CSGO). In those 1,154 hours, the 30 that I dedicated to this "early access game" are the most unique, interesting, and addicitve hands down.

The positive aspects of Factorio from a moderate gamer's perspective.

-Science
Factorio is a sandbox game that proves to constantly introduce new goals to its audience. This is accomplished by its diverse and intuitive research dynamic. By progressing in the game, new items and structures are introduced allowing the player to further expand his/her creation through automation. Not only is this aspect of the game balanced, but it progesses the game at a pace which keeps you glued to the screen needing one more minute. I don't want to go into detaill about how science is made and such since this is only a review, but the main point I want to make is that this base gameplay experience is extremely addictive and makes the game aweome as a whole.

-Combat
Not only is combat relatively rare in these types of games, but if it is implemented, it is not oftenly made well. Let me tell you, Factorio is different. The fighting in this game is extremely balanced with the player not too weak or too strong in comparison to enemies. Instead, Factorio allows the player to research new military technologies to combat evolving natives that threaten their factory. Due to the constant growth rate of enemies and military strength, the game provides the player with a relatively constant need to stay alert and defend their base. By doing this, Factorio seperates from other automation and resource managing games by including two objectives: Automation and killing angry natives.

-Automation
Put simply, Factorio presents automation as one of the most fluid concepts the player has to learn. In Factorio, the player is forced to use their own imaginitive ideas in combination with the game-built designs in order to create an efficient factory. Although this may take a few tries and possibly a quick search on youtube, the feeling of accomplishment after automating a certain process is extremely rewarding unlike any other game I have played.

The negative aspects of Factorio.

-Tutorial/Learning curve
An essential part of any game is teaching the audience how to play. Although the built-in tutorial teaches basic aspects of the game, I feel that in order to make a late-game factory, a player is forced to consult other resources for advice. This small, but critical characteristic is immensely important for casual gamers, but will most certainly be addressed during the full release of the game.

-End Goal
Like other reviewers, I feel the need for a greater end goal for Facotrio. I will keep this negative short though since the develpoers are working on this issue for the full release.

-Conclusion
In conclusion, Facotorio is most definitely an immensely polished game that deserves 100% positive reviews. The moddability and interaction with the community simply adds onto the already amazing game making it a masterpiece. Please do yourself a facor and play the free demo so that you can experience this fluid-like gameplay like the rest of us.
Posted 16 March, 2016. Last edited 16 March, 2016.
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No one has rated this review as helpful yet
959.1 hrs on record (35.2 hrs at review time)
One. More. Turn.
Posted 5 February, 2016.
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Showing 1-3 of 3 entries