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Ulasan terkini oleh ⎝⧹Honeydrip⧸⎠

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Tercatat 324.5 jam (Telah dimainkan 35.3 jam saat ulasan ditulis)
Best game i have ever played in my life.
Diposting pada 10 Oktober 2023.
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Tercatat 11.0 jam (Telah dimainkan 2.4 jam saat ulasan ditulis)
Ulasan Akses Dini
My perspective: 1,200hr DayZ Soul Seller
I cannot emphasize how much I like this game. With just enough tweaking, this could be an alternative DayZ, not a replacement and it shouldnt be. This game is just too good, the controls feel great! smooth but heavy like DayZ. I would also like to mention a champ among the ranks of DayZ and HumanitZ, and that would ZED ZONE. Similar concept. I'm on an eternal hunt in finding games like DayZ's, but non have done it like DayZ.

-Animations are awesome, smooth too. Could use 26% minimal improvement.
-Eating/drinking/using an item feels constricted and overly-slowed, needs a more natural feedback and cancellation, since when you eat or drink you cant run or cancel it.
-The inventory could use some improvement, feels somewhat limited. I myself like to drag things around, it adds to my immersiveness. AND MORE SLOTS and diversity. That being said, the jigsaw inventory system is my absolute fav, specially how DayZ's inventory-proximity system works. If could tattoo this inventory system, I would.
-The game is just starting so I understand that the loot is not that wow but overall pretty good for a start.
-I feel that my sight is very limited, not sure if it's intentional to be played like this.
-Hunting is alright, could use more spice.
-Zombies are OK, not too fast, not too easy, they are just right. Could they use improvements? Of course but it wouldn't be a major one. Definitely would like a wider variety to break of from the usual in games.
-Stealth system needs a lot of work.
-Driving is ok, but definitely would like a wider variety and smoother heavier controls, in the training the driving felt like there was no consequence in taking a corner toooo fast, would like a little slide here and there.
-Vitals need a lot of work. They work, just not as important or dynamic.
-Guns feel amazing! A+ for getting it right the first time. Would like to see magazine and magazine loading much like Dayz. Gun jamming, attachments, and better sights, I cant barely aim sometimes.
-That being said I have not tried anything on the skill tree either, and Im very very eager to since I've always wanted to see how a skill tree system would work for DayZ.
-PLEASE PROVIDE MOD SUPPORT. I really don't understand why games don't do this as a priority. I've kept playing DayZ non over the years for the very same reason ONLY. I hope Baldur's Gate 3 provides native workshop support too.
-Overall everything is perfect. Obviously it needs improvements, more items, guns, buildings, better roads, better orientation to where to for a POI, minimal game mechanics, ect. Make sure to make space for flying vehicles since RPGs are included.
-I have not tried anything related to crafting system.
-This being an Unreal Engine game, would it be possible to move fridges and couches, let's say to quickly barricade yourself.
-Second floor on buildings.
-Thank you for providing multiplayer support so quickly.

I hope to see a very bright future ahead for this game and will be playing it along side DayZ. Trust me, it took a lot to say that.
Looking forward to the future of this game. You guys have something really good here.
Diposting pada 26 September 2023.
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Tercatat 8.7 jam (Telah dimainkan 8.1 jam saat ulasan ditulis)
Ulasan Akses Dini
Please we need multiplayer and mod support, that's all we ask!!
Diposting pada 26 September 2023.
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Tercatat 60.1 jam (Telah dimainkan 14.5 jam saat ulasan ditulis)
By far the best game I have ever played. Full of features though I would strongly appreciate if there was more. Great simple game, amazing mechanics, great graphics and just full heads on head blasting the guts out of demons. Action packed till the bone and very challenging.

Still playing till this day. Definitley want a steam worshop to add more gamemodes, maps, weapons, and features.
Diposting pada 15 Februari 2015.
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Tercatat 108.1 jam (Telah dimainkan 45.3 jam saat ulasan ditulis)
Yes
Diposting pada 8 November 2012.
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Tercatat 19.1 jam
AWW YEAHHH
Diposting pada 28 Juli 2011.
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