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Reseñas recientes de ✿ Daisy ✿

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I love this game.

Voted for "Labor of Love" in 2024 Steam Awards
Publicada el 1 de diciembre de 2024.
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Nadie ha calificado este análisis como útil todavía
4.1 h registradas
Just Finished Playing the Game and receiving all the endings. I am very familiar with Visual Novels from Japan and I have played alot of them.

This one in particular is just a port from Android/iOS Phones for Steam. I later realized this. However, The price point is set very well about how much this game is worth

It is pretty short, took me about 3 hours to get ALL endings, 1 hour for one playthrough to True End. So its better to get this on your phone and play it spurratically IMHO.

-I Purchased this game because I am a huge fan of Survival Horror type games where the Protagonist is mutilated in a variety of interesting ways. This was rather lacking to what I'm used to. All the Bad Endings are mostly the same with little difference in what happens. Very Unoriginal Bad Endings For a game called BAD END, only the True end makes the game make sense lol
-The BGM (Background Music) was very distracting in key scenes which were supposed to be scary with "Happy Tones".
So calling this "Survival Horror" is kinda a joke.
-There were very few Unique CGS, but considering the length of the game, understandable.
-The plot breaking the 4th wall and back again was entertaining at first, but was dragged on and on throughout the game. Personally I have enjoyed stories from Amatuer Visual Novelists better than this, but it was an okay way to spend an hour of life.
-Best part of the game is the funny posts you can see in the Discussion community after you play

I recommend you play other Visual Novels instead, use vndb.org to find the genre you like best. Steam isn't really the best port for these types of games yet, but the 16:9 / Fullscreen Aspect Ratio was appreciated (Although you would get the same thing on your phone)

If you really want to get this game, it is entertaining for about an hour or so, and I would get it on iOS/Android because of conveinence. Also it IS made to be a mobile game.
Publicada el 25 de marzo de 2016.
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