208
zrecenzovaných
produktů
185
produktů
na účtu

Nedávné recenze uživatele Greenmovie13

< 1 ... 17  18  19  20  21 >
Zobrazeno 181–190 z 208 položek
1 osoba ohodnotila tuto recenzi jako užitečnou
790.7 hodin celkem (517.0 hodin v době psaní recenze)
For the time it was released, this game was most definitely good for its time. The AI had an excuse for having such terrible pathing and primitive thinking that pre-dates Counter-Strike: Source AI by twenty years, even though Source came out nearly ten years before this. Throughout its time so far, its developers have proven that they have no intentions on improving the AI so they don't clip through doorframes and sides of objects, as well as completely backtrack their steps to "properly" walk through a doorway. Solo loud is a terrible idea because the AI pause at every turn they make for almost a second, so getting downed guarantees you won't get revived if the AI is on a different floor. The file size for this game is also atrocious for its old graphics, and a lot of people joke you could rob a bank real-time before the download finishes, which is true. Definitely none of that storage was put into a good AI script, that's for sure.

Now to talk about online mode. It's quite alright, especially when you can choose when newcomers who join can drop-in, as well as the limit for who can join. Only thing I dislike about online play is that splash damage is a thing for no reason. This means people can team-kill each other even though shooting at your teammates does nothing unless friendly fire mutator is on. Whether it be snowballs or high explosives, you can down your teammates with splash damage even if friendly fire isn't activated, which feels pointless. This could've been fixed a long time ago, too, but nothing has been done; downing yourself with the splash damage is understandable, but being able to down others with it when you can't damage them with bullets makes no sense. That's all I have to say about online play.

Most of my time in this game has been spent offline, so it has allowed me to really get a good look into just how bad the AI, whether allies or enemies, functions. They operate on the same script or lines of script, it seems, in terms of pathing and detection. Their turning rate, however, is random. Sometimes they flick harder than a CSGO global, other times they inch their way towards 180 degrees. Mods can help fix this, but as OVERKILL has sabotaged some mods in the past, it's logical that they would've fixed this by now; they haven't, of course; they've gone bankrupt and the DLC for this game is over ten times the base game's price, a ratio higher than any other game with DLC I've ever heard of, which makes sense for how poorly this game looks. The developers are clearly not very efficient. Many of the recent DLCs have gotten mixed reviews because they know OVERKILL is just making them for cash grabs, not for the passion of the game; they've clearly lost passion for this game, which explains why there's a sequel in the making. Hopefully all these things are fixed in the sequel, otherwise it's going to flop, which I predict is going to happen either immediately or pretty soon after it's released. Additionally, the Scarface DLC has had things removed from it you can only get back with mods, and for whatever reason they removed those parts of the DLC, it's their fault for doing it; I'd assume it's for copyright reasons, which makes them look even more foolish than they are, but the reason could most likely be avoided. It doesn't make that much sense to directly involve characters but not directly involve guns, and instead make them bootlegs of the original guns in real life.

These are the major reasons I cannot recommend this game, although there's parts of it I absolutely love that keep me playing; this doesn't mean that I'm a hypocrite because I don't recommend it. A lot of fans of this game make that claim and it's a good point: how can you play a game actively and still not recommend it?

For me, this is based on personal opinion of the developers and the game as a whole; the developers are as greedy as a company gets for things, and it's sad to see that. "They're a company, it's what they do," is a common argument people make. That's true, but that's more of something you'd see in a monopoly than in a game franchise that's slowly dying. In a monopoly, they have control over the prices which can decrease surplus. The demand(average revenue) decreases the higher they set the price. OVERKILL is in no way a monopoly because of this, because a lot of its fanbase doesn't care what price it's set to, because they just buy it no matter what. The fanbase of this game is mainly consisted of worshippers of the game's lead developer. So to conclude that, the developers are not what you'd call a company, because a company has to deal with the price and demand; there's little to no change in demand in this case because many of the fans aren't affected by the price.

Now let me get to the parts of this game I like and even love. The music for this game is amazing, and I mean amazing. It fits the atmosphere, and most of the heists have a fixed default soundtrack that was made specifically for it, and they fit very well. There's also customization which means you'll almost never encounter two people with the same outfit unless it's a default outfit. The game also has great replayability, and some of the voice lines are funny and even fitting for their situations. Others are sort of annoying, but that's from my point of view; from looking at other reviews, a lot of people also love the voice lines. Some of the scenarios are also great, I have to say.

That's the things I can think of which I like the game for, and which is what keeps me playing. The fallacy of not recommending the game and actively playing it I still don't understand since not recommending the game doesn't mean I don't like it, at least in some sense. Compare this to a ton of players in other games who have spent thousands of hours on them and still play them. They may not enjoy it or recommend others to suffer like they have, but they still enjoy parts of the game. With that, I end my review here by concluding that many parts of this game have remained near the same state that they have upon release, and that addons for this game have the same quality put into them despite costing as much as the game on 50% price PER addon. The developers also have broken promises to their community in the past and have shown that they have no passion for the game, and that they're now just in it for the money. Hopefully the sequel makes up for this, although I doubt it will because with how long they've been doing this, it's very likely they'll keep doing it with PAYDAY 3.
Odesláno 7. února 2023.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
3 osob ohodnotilo tuto recenzi jako užitečnou
0.0 hodin celkem
the lmg is incredibly overpowered with the DMR kit, better than any other weapon that you can make a DMR. sights you attach for the weapon aren't put on properly so they're slightly offset. the AR looks cool and whatnot, but it's only good because of the triple burst fire mode. the secondary sniper just has copy-pasted hand animations on it, which is funny because when you inspect the weapon, your model's thumb is hovering over the handle instead of gripping it. the quality of the weapons seems to be pretty rough and not tested properly, which i guess is normal in terms of this game. im pretty confident these will be nerfed a ton pretty soon because of how broken they currently are, and as much as you'd probably advocate for people to purchase this because of the power of these weapons, i despise DLCs that basically turn their game into a p2w scenario.
Odesláno 2. února 2023.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
2 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
8.3 hodin celkem (5.1 hodin v době psaní recenze)
i have constant problems with the unreal engine for some reason. no solutions i could find to this problem for this "fatal error" except restarting my entire PC which only works for so long, and then the error comes around again. after some research, this error has occurred for several years now, and so far solutions don't seem to reliably work for it. leaving comments open if anyone does have a solution that i wasn't able to find, but it's very disappointing to have this issue where i didn't have it at all on console back when i first played it

i believe i have found what causes this, and whaddya know, it involves playing across multiple platforms. it's almost as if the game doesn't want to be cross-platform and doesn't want you to play on different platforms lmao

update: i have finally gotten a response from the support ticket I sent over a month ago that tells me what i can do to fix this issue:

"We currently don't have a workaround for this particular issue. However, this has been brought to our developers along with the more specific details about the report that you provided; it will be used in their investigation."

...oh. so there is no way to fix this issue, and i wasted a ton of money buying this game on steam that i'm no longer eligible for a refund. really?
Odesláno 29. ledna 2023. Naposledy upraveno 17. února 2023.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
45.1 hodin celkem (20.9 hodin v době psaní recenze)
Recenze předběžného přístupu
Underrated and has a few weapons that it feels like inspired some of the ones in Gunfire Reborn, as well as the three different types of elemental damage. While there isn't that much in the game currently, and it's still in development, this clearly has a lot of love put into it behind its developer(s). The look and feel of the game puts you in a bullet hell in a toony atmosphere that's similar to Borderlands. While the structure of each level doesn't change like you'd expect out of a typical roguelike, there's some other things like bosses, corrupted chest courses, and upgrades that are randomized; not too much for your run-of-the-mill roguelike, but still enough to be considered one. The only level that has issues with it is the last level, the corrupted haven, where it's possible to get out of bounds. The bunnyhopping you can do in this game is ridiculously overpowered, which it even tells you as a tip in the loading screen sometimes; this definitely needs to be nerfed. Weapons are balanced, and don't need nerfing as far as I can tell, although some could use some extra perks.
Odesláno 29. ledna 2023.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
14.2 hodin celkem (12.6 hodin v době psaní recenze)
Incredibly rage-inducing, and much worse than its predecessor. I have not played the first one yet, but you just have to look at the thumbnails in the store for the game to tell that it has much better mechanics than this one.

The game has a lot of symbolism, which is probably the only thing I really like about this game. It's incredibly well-made and thought out, especially with the story line. Some occasional references or external appearances by characters happen throughout which is nice, as it connects the multiple perspectives together.

The doors are disastrous and break hitboxes way too frequently, and sometimes swings won't hit if the enemy is too close(this includes firearms as well). The lock-on ability has no indicator whether it works or not too, so I've never used it and I can't tell from any runs I've watched if it was ever used. Hard mode is not much different from normal mode unless you pick up weapons frequently. All it does is invert the map, add a couple more enemies, and reduce the ammunition in each firearm you pick up, which doesn't feel like a jump in difficulty.

Because of a couple of the flimsy mechanics, this game is extremely frustrating and rage-inducing, even after you get the hang of it. Speeding through levels becomes a breeze, but there's still the ♥♥♥♥♥♥♥♥ doors that mess up your runs way too often. Enemies in doorframes can sometimes be partially invulnerable because of the doors, and oftentimes I encounter enemies who knock themselves out with a door by running into it. Definitely not what mafia members would do in the face of danger.

The mechanics that are reduced in this sequel make it a disappointment, as someone who likes the storyline and the atmosphere of the game. The "New Game" button on startup wipes your progression so you can't replay later levels in the game, forcing you to replay it all. Even before you can see the buttons, you can trigger them, which shouldn't be a thing, because it can cause you to accidentally remove progress which is incredibly infuriating. Peeking around corners is a gamble, because sometimes enemies will see you when you want them to, and other times will make you move further out so they notice you; orientation of where they are facing does not seem to affect this.

Overall, I would not recommend this game if you are prone to rage or frustration, and also dislike mechanics that would make any normal person go insane because of how annoying they are.

Odesláno 9. listopadu 2022. Naposledy upraveno 20. ledna 2023.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
0.0 hodin celkem
installed just to see if i could see myself through the camera and i couldn't so it's meh
Odesláno 22. října 2022.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
4.0 hodin celkem
got stuck in a bathroom stall after the door closed behind me and clipped through the wall, so i sat there and cried as i took my first aid meds and tried to wake up
Odesláno 6. října 2022.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
2
4.1 hodin celkem (3.7 hodin v době psaní recenze)
campaign is buggy and i lost progress because i fell through a hole in the 7th level. somehow made this one even worse than the first game
Odesláno 30. září 2022.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
0.4 hodin celkem
Recenze předběžného přístupu
i want a refund because the game's achievements dont even work
Odesláno 30. září 2022.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
1 osoba ohodnotila tuto recenzi jako užitečnou
13.3 hodin celkem
Recenze předběžného přístupu
boring
Odesláno 22. září 2022.
Byla tato recenze užitečná? Ano Ne Vtipná Ocenit
< 1 ... 17  18  19  20  21 >
Zobrazeno 181–190 z 208 položek