Mantis
United Kingdom (Great Britain)
 
 
☃️ Merry Christmas! ☃️
Şu Anda Çevrimiçi
Hello!
English :england: | Summer person :paradisepalm: :SunnyDay: | Hates British weather :sadcloud: | Cat owner (black cats are great!) :wacthercat: | Fan of great TV shows (e.g. 24, Breaking Bad, Black Mirror) :Old_TV: | Listens to ambient, dream pop, and a lot of soundtracks :FredericNote: | '90s kid :HangingController: | Occasional anime watcher :yuukoshocked: | First game was Sonic the Hedgehog (1991), a natural-born Sega fan :SonicManiaItemBox:

My Setup :pcbs_case:
Case: Fractal Pop Air RGB Black | Motherboard: ASUS Prime Z790-P WIFI D4 | PSU: Corsair RM850x 850W | CPU: Intel® Core i9-13900k | GPU: Zotac GeForce RTX 4090 Trinity | Memory: Corsair Vengeance LPX RGB 3600 MHZ, 96GB | Storage: Solidigm P41 Plus M.2, 2TB | Cooling: Corsair iCUE H100x RGB ELITE Liquid CPU Cooler | OS: Windows 11 | Virtual Reality: Meta Quest 3 + BoboVR Head Strap + Meta & BoboVR Charging Docks | Other: Steam Deck and ROG Ally
Favori Oyun
29
Saat oynandı
12
Başarım
İnceleme Vitrini
23 saat oynandı
[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀 - 𝕂𝕖𝕪 𝔽𝕒𝕔𝕥𝕤]

• Crafted by the creative minds at Dynamic Media Triad
• Hit the gaming scene in 2018
• A unique blend of Indie, Adventure, and Exploration genres
• Drips with a one-of-a-kind vaporwave aesthetic
• Gameplay is a delightful mix of exploration and brain-teasing puzzles
• Takes you on a wild ride through a virtual reality version of the old internet
• Dynamic soundtrack featuring the talents of Raúl Feliz and other artists
• Characters are a nostalgic nod to the old internet, vaporwave, and memes
• Performance is generally smooth, but watch out for some hiccups in the final world, Innernet
• Tested and reviewed on both PC and Steam Deck

[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀𝕀 - 𝔹𝕣𝕖𝕒𝕜𝕕𝕠𝕨𝕟]

Category
Score
Explanation
Story
13/16
Broken Reality's story is like a whisper in a bustling room - subtle, yet intriguing. You're dropped into a virtual reality version of the old internet, with a desire to investigate the enigmatic megacorporation, NATEM. The narrative unfolds not through lengthy dialogues, but through your exploration and interaction with the game's vibrant world and its quirky characters. It's a mystery wrapped in a riddle, and you're the detective.
Gameplay
14/16
Broken Reality's gameplay is a delightful cocktail of exploration and puzzle-solving. You start off with a simple 'Liker' ability, collecting likes from posters and around the environment. As you delve a little further you unlock more abilities, each adding new gameplay mechanics. For example, the Bookmarker which allows you to teleport and the Katana for cutting through computer viruses. The puzzles are clever, gradually increasing in complexity but never crossing into frustration territory. The game's characters aren't just for show - they're your quest-givers, guiding you through the various stages.
Performance
12/16
Broken Reality performs well for the most part, but it hits a bit of a wall in the final world, Innernet. This world can slow even the fastest computers to a crawl, a performance hiccup that needs some attention. The game also lacks Steamworks features, but the developers have promised to address this in a future update. (Hopefully before Broken Reality 2000 comes out!) Despite these issues, the game generally runs smoothly.
Longevity
13/16
Lasting around nine or ten hours, Broken Reality is a game I've revisited. However, the replay value could use a boost. The developers have hinted at a future update with quality of life features like better controller support, cloud saves, and Steam achievements, which could add some spice to the replayability. The game is a captivating journey that's easy to get hooked on, but the lack of these features currently puts a cap on its longevity.
Graphics
16/16
Broken Reality is a visual feast. The game's vaporwave aesthetic is a sight to behold, with a low-poly style that fits like a glove. Each world in the game is a distinct canvas, brimming with character and life. The attention to detail in the game's graphics is a testament to the developers' dedication, with designs that are bursting with personality and charm.
Sound
16/16
The game's sound design is a symphony for the ears. The soundtrack, featuring music by Raúl Feliz and other artists, is dynamic and immersive. The environmental audio is the cherry on top, adding to the overall immersion of the game. The audio loops are seamless, ensuring that you're always in the groove, never jolted out of the experience.

⠀⠀⠀⠀⠀⢺⡿⣶⣶⣤⣄⡀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠹⢟⢯⣷⣿⣻⣿⣤⡄⠀⠀
⠀⠀⢀⢠⢠⢠⢠⢀⠈⠙⢿⢾⣯⣿⡆⠀
⠀⡔⡕⣕⢕⢇⢇⢇⢇⠆⠀⠛⣽⣾⣿⡂
⢜⢜⡜⣜⢜⢜⢜⢌⢆⠣⡁⠀⣿⢿⡾⣯⠀⠀[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀𝕀𝕀
⢱⢱⡱⡱⡱⡱⡑⡌⢆⠣⡁⠀⣿⣻⣟⣟⠀⠀𝔻𝕖𝕔𝕜 𝕊𝕔𝕠𝕣𝕖]
⠀⠣⡣⡣⡣⢣⠱⡘⢌⠊⠀⣴⣟⣯⡿⠅
⠀⠀⠈⠈⠊⠈⠊⠈⣀⣤⣯⣷⣿⣻⠍⠀
⠀⠀⠀⠀⠀⣲⢾⣻⣽⣾⢿⣾⠋⠃⠀⠀
⠀⠀⠀⠀⠀⢺⡿⡻⠯⠛⠋⠀⠀⠀⠀⠀

Broken Reality on the Steam Deck is a bit of a mixed bag. The game runs fine, but the lack of official controller support means you'll need to create a custom controller profile. The absence of cloud saves can also be a bit of a headache. Despite these hiccups, the game runs decently on the Steam Deck, but be prepared to do some tinkering.



Score: 2/4


[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀𝕍 - 𝕍𝕖𝕣𝕕𝕚𝕔𝕥]

Broken Reality is a wild ride through a virtual reality version of the old internet, wrapped in a vaporwave aesthetic that's as captivating as it is unique. Despite some performance issues and a lack of certain features, the game offers a memorable and enjoyable experience that's worth revisiting. It's a standout title in the indie game scene, and a testament to the creativity and dedication of its developers.

Final Score: 86/100
İnceleme Vitrini
[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀 - 𝕂𝕖𝕪 𝔽𝕒𝕔𝕥𝕤]

• Beat-'em-up, quite like the classics or River City Girls
• Based on a famous comic franchise
• Iconic pixel art style, known for its soundtrack
• It's the full package and the included DLC is good
• May require some tinkering upfront
• Works well on Steam Deck (see further below)
• Has a few bugs
• Has online multiplayer support
• Some controversial DRM decisions


[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀𝕀 - 𝔹𝕣𝕖𝕒𝕜𝕕𝕠𝕨𝕟]

Category
Score
Explanation
Story
17/20
Scott Pilgrim vs. The World: The Game follows the exploits of Scott Pilgrim and his fight against the League of Evil Exes. In order to win the heart of his beloved Ramona Flowers, Scott must battle and defeat each of Ramona's seven evil exes. To face these formidable foes, Scott enlists the help of his friends as they travel through a vibrant 8/16-bit world. Along the way, they'll battle foes, gain powerful abilities and collect coins to buy items to assist them in their journey. Ultimately, Scott must face the final evil ex, Gideon, in an epic showdown that will decide his and Ramona's fate.

The game faithfully follows the story of the comic. All of the major characters and events are present, including the “League of Evil Exes”, the Ramona/Scott rivalry, and the “Power of Love”. In addition, the characters interact with each other in a manner that captures the tone of the comic books.

The only downside to its story is that the game's relatively brief length means that some events and characters that are mentioned in the comic are left out. This makes the story a bit shorter than what is found in the source material.

Overall, Scott Pilgrim vs. The World: The Game is a faithful adaptation of the Scott Pilgrim comic book series. It captures the characters and the comedic tone of the original material, while providing an enjoyable side-scrolling arcade-style experience. It may be a bit light on content for some fans, but still provides an enjoyable romp through the world of Scott Pilgrim.
Gameplay
20/25
Experienced players of brawlers should feel right at home here. It feels a lot more like the River City games than, say, Streets of Rage. Since this is a complete version there's a pretty large roster. You'll choose between Scott, Ramona, Knives, Kim, Wallace, Stephen and a secret character.

Level up your characters as you play through the stages. The gameplay is quite addictive, but be aware that the RPG-like use of EXP and attributes can make it a little grindy at times. Unless you choose the easiest difficulty you'll probably initially lose on the first stage, but the idea is to build your character up so they can overcome the odds. Every stage has a boss. They're all designed reasonably well.

The combat is fairly simple but enjoyable. Use a variety of moves to take the bad guys out. There's a large amount of fun weapons and environmental hazards you can use to your advantage. Defeated enemies will explode into coins which you can buy health and EXP boosters with from shops. As you level up you'll learn new moves. Each character has their own set.
Performance
5/10
In my experience the game runs very well and can maintain a smooth 60fps. In that respect it nailed it. Alas, it falls short in a few other areas. The biggest concern for most people is the DRM. This essentially has three layers of DRM: Ubisoft Connect, Denuvo and Steam itself. I find the player response slightly exaggerated, though.

Make no mistake, as consumers we'd all be better off without any Denuvo, but this is one of the better implementations, with support for playing offline. Ubisoft Connect is more of an issue

Is it really as bad as people are saying though? All I can say for sure is that your mileage may vary. For me it hasn't been a big deal. I logged into a Ubisoft account when I launched the game and was asked to register Scott Pilgrim to the account. From there it linked my purchase to my Steam account. I haven't been nagged since.

Online support isn't great. I've had no success connecting to anybody in public lobbies so I can't speak for the online multiplayer, but others have spoken and said it's as terrible as it was previously. Fortunately it does have Steam Remote Play, which is the same way River City Girls works online. It's a great alternative and should work fine as long as you have a good connection to your friend(s).

Finally, contrary to reviews, controllers do work. Just change the input to generic controller so it uses the native XInput controller drivers. By default that's overridden by the SteamInput.
Longevity
7/10
The longevity is pretty good. On the easiest difficulty a playthrough should only take you a few hours, even as a newbie. I think it's better at the medium difficulty despite the small initial grind. Going back to old areas to build your stats can be slightly tedious but River City Girls can be a little like that too.

It's nice that all characters get their own attributes. It gives you more of an incentive to replay the game. Complete it with all of the main non-DLC characters to unlock the secret character.

Unfortunately, it lacks achievements. If it had them through the Ubisoft Connect client, I could accept that. Not ideal but at least we'd have them. Misleadingly, it has achievements in the main menu but this leads to a blank page on Ubisoft Connect.
Graphics
18/20
This is one area where Scott Pilgrim vs. The World: The Game shines. It has an iconic vibrant pixel art style. The artists genuinely nailed the feel of the original comics. It looks fantastic. Player characters and enemies alike are animated well.

You'll fight the evil exes in environments taken straight from the comics across seven different stages. The first four take place in locations in Toronto, while it takes a more bizarre turn as you fight the last of the exes. The carefully detailed environments add a lot of variety to the experience.
Sound
10/10
This game was many people's introduction to the band Anamanaguchi, who composed the wonderful chiptune soundtrack. There are many aspects of Scott Pilgrim worth questioning, but I don't think anyone would dispute its glorious and energetic background music.

This rocky fusion of 8-bit synthesisers and electric guitar is catchy and upbeat, truly befitting an arcadey game of this type. Simply put, the music evokes fun, just like the graphics. Sound effects are nice, featuring many classic gaming motifs which will certainly please any fans of the golden age.


⠀⠀⠀⠀⠀⢺⡿⣶⣶⣤⣄⡀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠹⢟⢯⣷⣿⣻⣿⣤⡄⠀⠀
⠀⠀⢀⢠⢠⢠⢠⢀⠈⠙⢿⢾⣯⣿⡆⠀
⠀⡔⡕⣕⢕⢇⢇⢇⢇⠆⠀⠛⣽⣾⣿⡂
⢜⢜⡜⣜⢜⢜⢜⢌⢆⠣⡁⠀⣿⢿⡾⣯⠀⠀[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀𝕀𝕀
⢱⢱⡱⡱⡱⡱⡑⡌⢆⠣⡁⠀⣿⣻⣟⣟⠀⠀𝔻𝕖𝕔𝕜 𝕊𝕔𝕠𝕣𝕖]
⠀⠣⡣⡣⡣⢣⠱⡘⢌⠊⠀⣴⣟⣯⡿⠅
⠀⠀⠈⠈⠊⠈⠊⠈⣀⣤⣯⣷⣿⣻⠍⠀
⠀⠀⠀⠀⠀⣲⢾⣻⣽⣾⢿⣾⠋⠃⠀⠀
⠀⠀⠀⠀⠀⢺⡿⡻⠯⠛⠋⠀⠀⠀⠀⠀

Overall, I am satisfied with the support on Steam Deck. After installation and first run you'll be prompted to register or log into a Ubisoft account.

You'll need to invoke the keyboard to complete this. Be sure to select generic controller as input so the controls work. Remember that if you don't have mouse control while completing the initial setup as a result of changing to generic gamepad, you can hold the Steam button to bring up the mouse cursor.

It runs great. So great in fact that you can select the minimum TDP in power settings and still accomplish a full frame rate with a massive boost to battery life.

Recommended on Deck!

Score: 3/5


[𝕊𝕖𝕔𝕥𝕚𝕠𝕟 𝕀𝕍 - 𝕍𝕖𝕣𝕕𝕚𝕔𝕥]

Scott Pilgrim may have its issues, but let's not forget that this is a beloved cult classic and our wait is over. It has an excellent launch discount. Right now it's a must-buy. Even at its full Steam cost I still recommend it.

Final Score: 80/100
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CD143 24 Ara @ 18:18 
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.   *  ✨ ☆☆☆✨ *  '  .
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Sun 5 Eyl @ 4:27 
Hey, I have been checking games collectors group on steam and have seen your account, added you to trade some humble bundle extras, maybe fanatical stuff, I can offer some games from your wishlist for a few old bundled games I am looking for
Pro-Soldier 15 Tem @ 14:03 
drop more keys please thanks
ttv/CdotWizzle 16 Nis @ 12:54 
6k+ games owned is crazy :rsk_ghost:
Bandit 20 Mar @ 16:14 
Well, it's absolutely fantastic XD
Bandit 19 Mar @ 21:46 
I'm pretty bad at getting into other discords. *guilty* Yeah, workshop items are fantastic!! I actually saw you from your mount your friends Gene video XD I was playing with some friends the other day. :pakko: